1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-08 06:10:05 +08:00
Commit Graph

253 Commits

Author SHA1 Message Date
Dean Herbert
93db6c6bb0 Move FastRandom to LegacyRandom in osu.Game project 2022-04-28 17:47:32 +09:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Joseph Madamba
7de43e3aba Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
Dean Herbert
5c7623e68e
Merge pull request #15255 from goodtrailer/node-samples-ilist
Change IHasRepeats.NodeSamples to IList from List
2021-10-28 14:24:26 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
goodtrailer
4440b9ca11 Change IHasRepeats.NodeSamples to IList from List 2021-10-23 01:59:07 -07:00
smoogipoo
bc37cb6f43 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Dean Herbert
bd84a8b749 Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage 2021-10-05 18:21:21 +09:00
Dean Herbert
ec61c3c5ee Rename all remaining cases 2021-10-03 00:55:29 +09:00
Dean Herbert
a92d499d7a Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo 2021-10-01 16:55:50 +09:00
Dean Herbert
46bafb6252 Merge branch 'master' into no-more-difficulty-control-points-info 2021-09-28 13:53:56 +09:00
Dean Herbert
93e33fa94d
Use true comparison rather than null coalesce fallback
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-09-21 14:08:54 +09:00
Dean Herbert
98f1c1cc29 Avoid allocating list storage in Pattern until first usage
Patterns can often be constructed only to never be used.
2021-09-20 16:02:03 +09:00
Dean Herbert
03291e3897 Avoid LINQ overhead in PatternGenerator.isValid 2021-09-20 15:09:27 +09:00
Dean Herbert
0d58530dbe Reduce overhead of ColumnHasObject calls by storing column usage separately 2021-09-20 15:09:27 +09:00
Bartłomiej Dach
8026968939
Move difficulty -> effect point conversion back to decoder 2021-09-18 14:38:38 +02:00
Dean Herbert
b16e0cda3d Move control point modification to ConvertBeatmap method 2021-09-09 23:45:32 +09:00
Dean Herbert
3c7a34bdbd Move mania-specific conversion to converter 2021-09-06 21:06:13 +09:00
Dean Herbert
a3d9ab1e2e Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
Dean Herbert
071c56e90b Update usages of DifficultyPointAt 2021-09-03 16:58:16 +09:00
Dean Herbert
b5954a55ad Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Dean Herbert
56428a027e Change static method to public 2021-03-30 16:56:20 +09:00
Dean Herbert
1d968009c2 Add osu!mania key filtering using "keys=4" at song select 2021-03-30 16:09:35 +09:00
smoogipoo
cf4c88c647 Fix spacing 2021-02-25 21:38:21 +09:00
smoogipoo
dff1d80f39 Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
smoogipoo
1a2dc83740 Make field readonly 2020-10-14 20:40:17 +09:00
smoogipoo
3e6ed6c9ff Add support for dual stages (keycoop) and score multiplier 2020-10-14 17:53:28 +09:00
smoogipoo
ac4290dfb6 Add comment about stable calculation 2020-10-12 15:27:33 +09:00
smoogipoo
08f3481b59 Use integer calculations to replicate stable's slider conversion 2020-10-09 21:22:20 +09:00
smoogipoo
5f19081db6 Fix incorrect probability calculation for hitobject conversion 2020-10-09 21:20:00 +09:00
smoogipoo
9d09503ace Fix spinner conversion not considering stacking + forced initial column 2020-10-09 21:13:04 +09:00
smoogipoo
4d0e4f4ade Fix incorrect initial density 2020-10-09 21:11:18 +09:00
smoogipoo
c7d24203ce Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
smoogipoo
ecc9c2957f Avoid float precision error in mania conversion 2020-09-07 16:30:05 +09:00
Dean Herbert
25e142965d Strongly type and expose default beatmap information icon implementations for other rulesets 2020-09-04 15:01:32 +09:00
Dean Herbert
72cb65c22f Update and add missing beatmap statistic icons to info wedge 2020-09-03 17:52:22 +09:00
smoogipoo
018523a43a Rework to remove cross-class pollutions 2020-08-25 01:21:27 +09:00
Bartłomiej Dach
39cfbb67ad Replace iterated addition with rounding 2020-06-30 20:16:19 +02:00
Bartłomiej Dach
1551c42c12 Avoid division when slicing node sample list 2020-06-27 17:03:32 +02:00
Bartłomiej Dach
896177801a Avoid creating copies of node samples every time 2020-06-05 00:07:27 +02:00
Bartłomiej Dach
c4cae006aa Correctly slice node sample list when converting 2020-06-04 22:47:39 +02:00
Bartłomiej Dach
ac019bddd6 Only play samples at start of hold note in mania maps 2020-06-04 22:33:34 +02:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration 2020-06-01 15:55:48 +09:00
Dean Herbert
cbd563e80b Rename to IHasDuration 2020-05-27 12:38:39 +09:00
Dean Herbert
6b5b215299 Split out IHasPath from IHasCurve to better define hitobjects 2020-05-26 17:44:47 +09:00
smoogipoo
58af75ad57 Add back missing line 2020-04-22 13:45:12 +09:00
smoogipoo
cc0c82aaeb Implement IHasXPosition on ManiaHitObject 2020-04-22 09:06:04 +09:00
smoogipoo
d957614fc9 Cleanup handling of mania samples 2020-04-22 09:06:04 +09:00
Dean Herbert
4c689c6ad2 Add constant for max stage keys 2020-04-21 10:56:04 +09:00