smoogipooo
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c82ae011fb
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Make ScoreProcessors take generic judgements.
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2017-03-16 12:45:23 +09:00 |
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smoogipooo
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afefde7ecf
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Remove old comments.
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2017-03-15 21:53:01 +09:00 |
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smoogipooo
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42da0f1a72
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Merge remote-tracking branch 'origin/master' into generic_judgements_2
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs
osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj
osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs
osu.Game.Modes.Osu/UI/OsuHitRenderer.cs
osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
osu.Game/Modes/UI/HitRenderer.cs
osu.Game/osu.Game.csproj
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2017-03-15 21:36:43 +09:00 |
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smoogipooo
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36e8618370
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Make DrawableHitObjects have generic JudgementInfos.
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2017-03-15 18:55:38 +09:00 |
|
smoogipooo
|
7141bc86d3
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Rework beatmap post-processing into HitRenderer.
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2017-03-14 17:01:21 +09:00 |
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smoogipooo
|
64aab090d5
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Instantiate HitRenderer with WorkingBeatmap.
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2017-03-12 18:03:13 +09:00 |
|
smoogipooo
|
3480dca0ad
|
Remove PlayMode enum requirement. Clean things up a lot.
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2017-03-12 14:32:50 +09:00 |
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smoogipooo
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b0ea282a06
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Fix map would always be converted to itself when actually converting to a different game mode.
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2017-03-12 02:26:10 +09:00 |
|
smoogipooo
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592e05a2c8
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Better beatmap conversion model.
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2017-03-12 00:34:21 +09:00 |
|
smoogipooo
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02281d8a2a
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Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance.
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2017-03-10 15:19:36 +09:00 |
|
smoogipooo
|
fa9110ce6e
|
Remove custom combo counters.
|
2017-03-10 11:04:46 +09:00 |
|
Dean Herbert
|
5cbcf7a20a
|
Fix error-level inspections.
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2017-03-07 14:31:54 +09:00 |
|
Dean Herbert
|
faf07ab51a
|
Use generics everywhere.
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2017-03-06 13:59:11 +09:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
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2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
acb85d0140
|
Fix regressions in combo counters and tidy up naming of SpriteTexts.
|
2016-11-19 16:19:54 +09:00 |
|
Dean Herbert
|
5dd4e31011
|
Move DrawableHitObject.
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2016-11-14 19:49:29 +09:00 |
|
Dean Herbert
|
4590be552f
|
Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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