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Commit Graph

62859 Commits

Author SHA1 Message Date
Dean Herbert
1316403180 Fix inspection in new test scene 2023-09-20 13:02:40 +09:00
Dean Herbert
bd66285bd4 Rename parameter on LegacySpriteText to better imply the maximum size is per glyph 2023-09-20 12:59:40 +09:00
Dean Herbert
b5e64d933c Apply same fix to DrawableStoryboardAnimation 2023-09-20 12:54:36 +09:00
Dean Herbert
50adb5f7a7 Remove incorrectly merge conflict resolved 2023-09-20 12:54:28 +09:00
Dean Herbert
8e16b1d507 Simplify some maximum size specs 2023-09-20 12:48:15 +09:00
Dean Herbert
cd4651ffe3
Merge pull request #24863 from bdach/storyboard-fail
Fix issues after storyboard resource lookup refactor
2023-09-20 11:14:15 +09:00
Dean Herbert
ccd5a9986d
Merge pull request #24866 from bdach/AAAAAAAAAAAaaaaaaaaaaaa 2023-09-20 10:22:25 +09:00
Bartłomiej Dach
333b839e0d
Fix broken automatic beatmap download setting migration 2023-09-19 21:38:07 +02:00
Bartłomiej Dach
641e651bf2
Fix DrawableStoryboardVideo attempting to unmap path once too much
The `StoryboardResourceLookupStore` cached at storyboard level is
supposed to already be handling that; no need for local logic anymore.
2023-09-19 20:18:33 +02:00
Bartłomiej Dach
ba518e1da8
Fix StoryboardResourceLookupStore dying on failure to unmap path
Before the introduction of `StoryboardResourceLookupStore`, missing
files would softly fail by use of null fallbacks. After the
aforementioned class was added, however, the fallbacks would not work
anymore if for whatever reason `GetStoragePathFromStoryboardPath()`
failed to unmap the storyboard asset name to a storage path.
2023-09-19 20:11:16 +02:00
Dean Herbert
aea7f81f1c
Merge pull request #24800 from sw1tchbl4d3r/invalid_bank
Default to normal bank if invalid sample bank is specified
2023-09-19 22:28:34 +09:00
Bartłomiej Dach
c4a0ca326e
Replace sample bank fix with more correct fix
stable does not treat unknown enum members as `None` / `Auto`, it treats
them as `Normal`:

    switch (sampleSet)
    {
        case SampleSet.Normal:
        default:
            sample = 0;
            break;
        case SampleSet.None:
        case SampleSet.Soft:
            sample = 1;
            break;
        case SampleSet.Drum:
            sample = 2;
            break;
    }

    (from 1531237b63/osu!/Audio/AudioEngine.cs#L1158-L1171).
2023-09-19 13:53:49 +02:00
Bartłomiej Dach
320a9fc171
Replace test with better test 2023-09-19 13:47:46 +02:00
Dean Herbert
ca659c8eda
Merge pull request #24612 from peppy/add-app-category
Add application category type to enable game mode on new macOS versions
2023-09-19 20:21:53 +09:00
Dean Herbert
4a7dc4d792 Fix storyboard UseSkinSprites being implemented incorrectly
This was implemented as a "fallback", but it's actually intended to be
an "override". As in it allows storyboarders to *prefer* a skin sprite
before falling back to a local version contained within the storyboard.

Can be tested with https://osu.ppy.sh/beatmapsets/832364#osu/1743837.

Closes https://github.com/ppy/osu/issues/24813.
2023-09-19 20:20:20 +09:00
Dean Herbert
2f020f8682 Add test coverage of storyboard preferring skin when specified 2023-09-19 20:20:20 +09:00
Dean Herbert
773ec46989 Expose some storyboard pieces to allow better testability 2023-09-19 20:20:11 +09:00
Bartłomiej Dach
43ae26b8ef
Merge pull request #24809 from peppy/storyboard-resource-lookup-refactor
Refactor storyboard resource lookup to be more streamlined
2023-09-19 12:52:02 +02:00
Bartłomiej Dach
92cafe23fe
Merge pull request #24810 from peppy/remove-slider-head-movement-allowance
Remove slider head circle movement (and remove setting from "classic" mod)
2023-09-19 12:25:33 +02:00
Dean Herbert
067c487b21
Merge pull request #24450 from cdwcgt/missing-beatmap
Fetch missing beatmap when importing replay
2023-09-19 18:40:02 +09:00
Bartłomiej Dach
ed9039f60f
Fix notification text sets overwriting each other 2023-09-19 11:12:58 +02:00
Dean Herbert
fd28c0de79
Merge pull request #24860 from bdach/beatmap-card-thumbnail-match-better
Adjust beatmap card thumbnail dim state to match web better
2023-09-19 18:02:35 +09:00
Dean Herbert
05e05f8160 Increase transition speed slightly 2023-09-19 18:02:08 +09:00
Dean Herbert
cdb5fea513 Remove unused translations 2023-09-19 17:53:00 +09:00
Dean Herbert
f726c38215 Pass ArchiveReader instead of Stream to simplify resolution code 2023-09-19 17:49:15 +09:00
Dean Herbert
0593c76c57 Fix log output using incorrect name 2023-09-19 17:34:24 +09:00
Bartłomiej Dach
62f97a8d83
Adjust beatmap card thumbnail dim state to match web better 2023-09-19 10:28:08 +02:00
Dean Herbert
7f30354e61 Adjust sizing slightly to remove need for CollapsibleButtonContainerSlim 2023-09-19 17:20:58 +09:00
Dean Herbert
0555d22eb8 Add comment mentioning why hover is disabled on the notification type 2023-09-19 16:35:22 +09:00
Bartłomiej Dach
8e199de78a
Tweak nano beatmap card UX further to meet expectations 2023-09-19 08:36:32 +02:00
Magnus-Cosmos
73db68a49a
Check if path lists are empty 2023-09-19 02:28:28 -04:00
Dean Herbert
c0f603eb0e Fix typo in comment 2023-09-19 15:27:56 +09:00
Dean Herbert
046e96afcd Apply NRT to slider snaking tests 2023-09-19 14:51:03 +09:00
Bartłomiej Dach
0ffb906741
Merge pull request #24831 from peppy/update-deps
Update all dependencies (except for Moq)
2023-09-19 07:50:27 +02:00
Dean Herbert
4504c9fc43 Update tests in line with new slider snaking behaviour 2023-09-19 14:42:07 +09:00
Dean Herbert
0360646e9b Avoid fast fade out if slider head was not hit 2023-09-19 14:38:53 +09:00
Magnus-Cosmos
a9b45c6fdc
Fix slider path calculations for edge cases 2023-09-19 01:31:26 -04:00
Dean Herbert
144847779d
Merge pull request #24824 from bdach/scoring-test-scene-mania
Add scoring test scene for mania
2023-09-19 14:05:15 +09:00
Dean Herbert
84d63f1445
Merge branch 'master' into scoring-test-scene-mania 2023-09-19 14:01:07 +09:00
Dean Herbert
aba98f2985
Merge pull request #24823 from bdach/scoring-test-scene-catch
Add scoring test scene for catch
2023-09-19 13:59:11 +09:00
Dean Herbert
33582b7273
Merge pull request #24854 from frenzibyte/fix-player-test-scene-crash
Fix crash when loading player instance without exiting previous instance
2023-09-19 13:47:21 +09:00
Salman Ahmed
8f5d1b57a3 Revert "Make gameplay skin elements in special-skin awfully large"
This reverts commit 2c81fe5613.

Not needed in favour of `TestSceneGameplayElementDimensions`.
2023-09-19 05:21:21 +03:00
Salman Ahmed
8e992de763 Fix crash when loading player instance without exiting previous instance 2023-09-19 05:09:01 +03:00
Salman Ahmed
922f6f36f2 Add size limitation for hit object numbers 2023-09-19 04:38:10 +03:00
Salman Ahmed
ab5226832a Add size limitation for slider reverse arrow piece 2023-09-19 04:38:10 +03:00
Salman Ahmed
b823507b2a Add size limitation for approach circles 2023-09-19 04:38:10 +03:00
Salman Ahmed
f963a921db Add size limitation for slider follow circle 2023-09-19 04:18:12 +03:00
Salman Ahmed
fc1a39ede3 Add size limitations for slider balls 2023-09-19 04:18:12 +03:00
Salman Ahmed
a373d71b3e Add basic test scene upscaling all skin elements 2023-09-19 03:40:31 +03:00
Salman Ahmed
291a91be66 Change extension from retrieval to post-processing instead 2023-09-19 03:40:30 +03:00