Dean Herbert
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0272c4b559
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Add StarDifficulty property and correct colouring of difficulty icons.
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2017-01-30 15:26:28 +09:00 |
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柯十六夜
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acfbf2e32e
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Add prefix Online to BeatmapID and BeatmapSetID
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2017-01-09 21:05:01 +08:00 |
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柯十六夜
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ef11c3f389
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Add default Beatmap ID
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2016-12-21 14:47:56 +08:00 |
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柯十六夜
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02f6e46105
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Add support for v9 beatmaps
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2016-12-20 23:56:49 +08:00 |
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Dean Herbert
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f356640cb7
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Add missing licence headers.
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2016-12-06 19:07:15 +09:00 |
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Dean Herbert
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06f4f93918
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Move play modes to Modes namespace.
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2016-11-14 18:03:20 +09:00 |
|
Dean Herbert
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0f4538f69f
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Rename GameModes namespace to Screens.
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2016-11-14 17:23:33 +09:00 |
|
Huo Yaoyuan
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ef5968e243
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More robust metadata handling.
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2016-11-07 23:12:49 +08:00 |
|
Huo Yaoyuan
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c59cad2478
|
AudioEquals method for BeatmapInfo.
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2016-11-07 21:52:23 +08:00 |
|
Dean Herbert
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74f1a9622f
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Add initial game-wide beatmap flow.
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2016-10-28 19:55:48 +09:00 |
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Dean Herbert
|
ee6c810df5
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Fix cascading inserts.
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2016-10-24 11:39:18 -04:00 |
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Drew DeVault
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6da092ab30
|
Fix additional bugs, tweak L+F
|
2016-10-24 11:39:18 -04:00 |
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Drew DeVault
|
8d4a211419
|
Fix initialization of BeatmapInfo
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2016-10-24 11:39:18 -04:00 |
|
Drew DeVault
|
c41b3d92c6
|
Fix up wrt upstream development
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2016-10-24 11:39:18 -04:00 |
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Dean Herbert
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c81c4cbbcd
|
Fix missing Metadata initialisation.
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2016-10-19 12:28:48 +09:00 |
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Drew DeVault
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ad14462369
|
Add lifecycle management to BeatmapDatabase
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2016-10-18 15:38:59 -04:00 |
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Drew DeVault
|
449f04c07b
|
Refactor the database code
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2016-10-18 13:38:27 -04:00 |
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