There were two coordinate systems used: - 0..512 (used in osu!stable) - 0..1 (relative coordinate) This commit replaces the usage of the relative coordinate system to the coordinate system of 0..512.
Implement Sorcerer's osu!catch difficulty calculation adjustments
*whoops*
And provide empty containers instead.
Co-Authored-By: Dean Herbert <pe@ppy.sh>
The SamplePlaybackBalance is calculated in a way that the balance remains between -0.4 and 0.4. Positional sound is not supported in osu!taiko.