Andrei Zavatski
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d98c59f2a4
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Implement horizontal ticks creation
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2020-11-14 06:38:02 +03:00 |
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Andrei Zavatski
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9d8e7e8954
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ProfileLineChart layout implementation
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2020-11-14 04:46:26 +03:00 |
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Bartłomiej Dach
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d55eae55ad
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Merge branch 'master' into fix-combo-break-rewind-replay
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2020-11-13 21:46:32 +01:00 |
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Bartłomiej Dach
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405407ff9e
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Merge branch 'master' into fix-combo-break-sounds
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2020-11-13 21:07:34 +01:00 |
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Bartłomiej Dach
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e6300f25d4
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Merge branch 'master' into add-always-play-combo-break-setting
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2020-11-13 20:25:55 +01:00 |
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Bartłomiej Dach
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403415147d
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Merge branch 'master' into fix-perform-from-menu-overlay-hiding
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2020-11-13 19:11:53 +01:00 |
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Dean Herbert
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f093acc9d5
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Merge pull request #10823 from smoogipoo/pooling-editor-support
Add pooling support to the editor
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2020-11-13 19:58:46 +09:00 |
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smoogipoo
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d83b479c81
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Internalise lifetime extensions and events too
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2020-11-13 19:21:45 +09:00 |
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smoogipoo
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4a4219fd11
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Add region
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2020-11-13 19:21:45 +09:00 |
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smoogipoo
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92189e35cc
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Make playfield KeepAlive methods internal
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2020-11-13 19:21:45 +09:00 |
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Dean Herbert
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df7032bc6c
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Merge pull request #10803 from smoogipoo/nested-hitobject-pooling
Add nested hitobject pooling
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2020-11-13 17:34:10 +09:00 |
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smoogipoo
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688a442fb3
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Add missing dictionary
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2020-11-13 17:26:46 +09:00 |
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smoogipoo
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942ecde0e1
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Merge branch 'master' into pooling-editor-support
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2020-11-13 17:23:35 +09:00 |
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smoogipoo
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0219aff7bc
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Add timeline visible range adjustment
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2020-11-13 17:10:29 +09:00 |
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Dean Herbert
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8268b33392
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Merge pull request #10822 from peppy/update-framework
Update framework
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2020-11-13 17:10:07 +09:00 |
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smoogipoo
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3957697c48
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Add pooling support to the editor
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2020-11-13 17:08:20 +09:00 |
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smoogipoo
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4ef2e9548c
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Pass HitObjectComposer to BlueprintContainer via ctor
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2020-11-13 16:59:37 +09:00 |
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Dean Herbert
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06fd0d08d1
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Merge branch 'master' into nested-hitobject-pooling
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2020-11-13 16:53:20 +09:00 |
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Dean Herbert
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a9fc7572ed
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Update framework
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2020-11-13 15:33:27 +09:00 |
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smoogipoo
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4236dd826d
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Improve documentation and make abstract again
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2020-11-13 14:57:09 +09:00 |
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smoogipoo
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a07d4a7915
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Remove unnecessary dictionary for now
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2020-11-13 14:42:41 +09:00 |
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smoogipoo
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35329aa976
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Reduce the number of state updates
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2020-11-13 14:33:23 +09:00 |
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Dean Herbert
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0985cb3327
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Fix perform from menu not hiding overlays if already on target screen
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2020-11-13 14:08:08 +09:00 |
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Dean Herbert
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a2c81a3a52
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Add back setting to toggle "always play first combo break"
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2020-11-13 13:42:00 +09:00 |
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Dean Herbert
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4b5743d993
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Fix combo break sound not playing after rewind
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2020-11-13 13:38:14 +09:00 |
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Dean Herbert
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43626573df
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Fix combo break sounds playing when seeking
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2020-11-13 13:36:19 +09:00 |
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Dean Herbert
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38105ed6a2
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Merge branch 'master' into hitobject-pooling-base
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2020-11-13 11:27:32 +09:00 |
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Dan Balasescu
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2840fd0f8f
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Merge branch 'master' into hitobject-pooling-base
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2020-11-12 23:17:36 +09:00 |
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Bartłomiej Dach
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96fbfc33fa
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Merge branch 'master' into perform-from-menu-dialog-aware
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2020-11-12 15:05:45 +01:00 |
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Dan Balasescu
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e804fe5458
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Merge pull request #10801 from peppy/fix-legacy-legacy-storyboard-frame-delays
Fix storyboard animations of very old beatmaps playing too slow
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2020-11-12 19:06:57 +09:00 |
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smoogipoo
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261ddd2b4a
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Fix samples not being disposed
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2020-11-12 18:48:25 +09:00 |
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smoogipoo
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8aaa500431
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Add lifetime extensions
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2020-11-12 18:34:50 +09:00 |
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smoogipoo
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243e913e4a
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Add hitobject usage events
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2020-11-12 18:32:20 +09:00 |
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smoogipoo
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fe347c8661
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Add playfield support for keeping hitobjects alive
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2020-11-12 18:30:32 +09:00 |
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smoogipoo
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7548db7ecc
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Fix hitobjects sometimes not fading in completely with HD mod
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2020-11-12 18:29:22 +09:00 |
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Andrei Zavatski
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7177dd5d82
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Add counter to most played beatmaps section in user overlay
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2020-11-12 18:29:22 +09:00 |
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Dean Herbert
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8a2addbf3d
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Update framework
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2020-11-12 18:29:22 +09:00 |
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Dean Herbert
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d9750fc043
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Remove duplicate instantiation of externalLinkOpener
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2020-11-12 18:29:22 +09:00 |
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smoogipoo
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a8c2b798ad
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Add support for nested hitobject pooling
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2020-11-12 17:43:51 +09:00 |
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smoogipoo
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e44a8b3934
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Resort as early as possible
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2020-11-12 17:07:20 +09:00 |
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Dean Herbert
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41a1730927
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Merge pull request #10794 from smoogipoo/fix-osu-hd-mod
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2020-11-12 17:06:04 +09:00 |
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Dean Herbert
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25af091409
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Fix storyboard animations of very old beatmaps playing too slow
Closes https://github.com/ppy/osu/issues/10772.
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2020-11-12 17:03:43 +09:00 |
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smoogipoo
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cf91962865
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Fix test failures due to on-the-fly starttime changes
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2020-11-12 16:58:40 +09:00 |
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smoogipoo
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974390bda7
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Make Add() + Remove() virtual
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2020-11-12 15:36:02 +09:00 |
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smoogipoo
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72a6b75626
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Add back removed event
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2020-11-12 15:34:51 +09:00 |
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smoogipoo
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4e43235955
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Fix double bind leading to test failures
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2020-11-12 15:33:49 +09:00 |
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smoogipoo
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653f5bce67
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Reword xmldocs
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2020-11-12 15:00:58 +09:00 |
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smoogipoo
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16e4e8d032
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Fix possible nullref
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2020-11-12 14:54:33 +09:00 |
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smoogipoo
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1f8d376b85
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Replace CreatePool() with non-virtual RegisterPool() overload
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2020-11-12 14:17:33 +09:00 |
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smoogipoo
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5dbbe11fc6
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Remove PoolHitObjects, use return value of CreateDrawableRepresentation() instead
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2020-11-12 14:04:16 +09:00 |
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