mirror of
https://github.com/ppy/osu.git
synced 2025-01-18 05:42:56 +08:00
Swap midVelocity and highVelocity back around
This commit is contained in:
parent
dd9f7d08c8
commit
a9a738c886
@ -37,8 +37,8 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Evaluators
|
||||
// to be spaced equally to a base SV 1/4 note
|
||||
double expectedDeltaTime = 21000.0 / effectiveBPM;
|
||||
|
||||
var highVelocity = new VelocityRange(480, 640);
|
||||
var midVelocity = new VelocityRange(360, 480);
|
||||
var highVelocity = new VelocityRange(480, 640);
|
||||
|
||||
double midVelocityDifficulty = 0.5 * DifficultyCalculationUtils.Logistic(effectiveBPM, midVelocity.Center, 1.0 / (midVelocity.Range / 10));
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user