From a9a738c886262b766ac6a487ecbcda689ce594d8 Mon Sep 17 00:00:00 2001 From: Eloise Date: Wed, 15 Jan 2025 10:28:50 +0000 Subject: [PATCH] Swap midVelocity and highVelocity back around --- .../Difficulty/Evaluators/ReadingEvaluator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Evaluators/ReadingEvaluator.cs b/osu.Game.Rulesets.Taiko/Difficulty/Evaluators/ReadingEvaluator.cs index 30534b2014..1b20366752 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Evaluators/ReadingEvaluator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Evaluators/ReadingEvaluator.cs @@ -37,8 +37,8 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Evaluators // to be spaced equally to a base SV 1/4 note double expectedDeltaTime = 21000.0 / effectiveBPM; + var highVelocity = new VelocityRange(480, 640); var midVelocity = new VelocityRange(360, 480); - var highVelocity = new VelocityRange(480, 640); double midVelocityDifficulty = 0.5 * DifficultyCalculationUtils.Logistic(effectiveBPM, midVelocity.Center, 1.0 / (midVelocity.Range / 10));