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More refactoring

This commit is contained in:
Adonais Romero González 2016-10-15 15:16:02 -05:00
parent a15f4cda44
commit 0ceb72ba42
6 changed files with 67 additions and 4 deletions

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@ -16,6 +16,7 @@ using osu.Game.GameModes.Play.Catch;
using osu.Game.GameModes.Play.Mania;
using osu.Game.GameModes.Play.Osu;
using osu.Game.GameModes.Play.Taiko;
using osu.Game.GameModes.Play;
namespace osu.Desktop.Tests
{

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@ -15,7 +15,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace osu.Game.Graphics.UserInterface
namespace osu.Game.GameModes.Play
{
public abstract class ComboCounter : Container
{

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@ -0,0 +1,63 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transformations;
using osu.Framework.MathUtils;
using osu.Framework.Timing;
using osu.Game.Graphics.UserInterface;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace osu.Game.GameModes.Play.UserInterface
{
/// <summary>
/// Used to display combo with a roll-up animation in results screen.
/// </summary>
public class ComboResultCounter : RollingCounter<ulong>
{
protected override Type TransformType => typeof(TransformComboResult);
public override double RollingDuration => 500;
public override EasingTypes RollingEasing => EasingTypes.Out;
protected override double GetProportionalDuration(ulong currentValue, ulong newValue)
{
return currentValue > newValue ? currentValue - newValue : newValue - currentValue;
}
protected override string FormatCount(ulong count)
{
return $@"{count}x";
}
protected class TransformComboResult : Transform<ulong>
{
public override ulong CurrentValue
{
get
{
double time = Time;
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return (ulong)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
}
}
public override void Apply(Drawable d)
{
base.Apply(d);
(d as ComboResultCounter).VisibleCount = CurrentValue;
}
public TransformComboResult(IClock clock)
: base(clock)
{
}
}
}
}

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@ -3,7 +3,6 @@
using OpenTK;
using osu.Framework;
using osu.Game.Graphics.UserInterface;
using System;
using System.Collections.Generic;
using System.Linq;

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@ -3,7 +3,6 @@
using OpenTK;
using osu.Framework.Graphics.Transformations;
using osu.Game.Graphics.UserInterface;
using System;
using System.Collections.Generic;
using System.Linq;

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@ -130,7 +130,8 @@
<Compile Include="GameModes\Play\Taiko\TaikoHitRenderer.cs" />
<Compile Include="GameModes\Play\Taiko\TaikoPlayfield.cs" />
<Compile Include="GameModes\Edit\EditSongSelect.cs" />
<Compile Include="Graphics\UserInterface\ComboCounter.cs" />
<Compile Include="GameModes\Play\ComboCounter.cs" />
<Compile Include="GameModes\Play\ComboResultCounter.cs" />
<Compile Include="Graphics\UserInterface\RollingCounter.cs" />
<Compile Include="GameModes\Play\Taiko\TaikoComboCounter.cs" />
<Compile Include="Input\GlobalHotkeys.cs" />