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269 lines
8.0 KiB
C#
269 lines
8.0 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.MathUtils;
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using osu.Framework.Timing;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace osu.Game.GameModes.Play
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{
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public abstract class ComboCounter : Container
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{
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protected Type transformType => typeof(TransformCombo);
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protected bool IsRolling = false;
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protected SpriteText PopOutSpriteText;
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protected virtual ulong PopOutDuration => 150;
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protected virtual float PopOutScale => 2.0f;
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protected virtual EasingTypes PopOutEasing => EasingTypes.None;
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protected virtual float PopOutInitialAlpha => 0.75f;
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/// <summary>
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/// If true, the roll-down duration will be proportional to the counter.
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/// </summary>
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protected virtual bool IsRollingProportional => true;
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/// <summary>
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/// If IsRollingProportional = false, duration in milliseconds for the counter roll-up animation for each
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/// element; else duration in milliseconds for the counter roll-up animation in total.
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/// </summary>
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protected virtual double RollingDuration => 20;
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/// <summary>
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/// Easing for the counter rollover animation.
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/// </summary>
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protected EasingTypes RollingEasing => EasingTypes.None;
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private ulong prevVisibleCount;
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private ulong visibleCount;
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/// <summary>
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/// Value shown at the current moment.
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/// </summary>
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public virtual ulong VisibleCount
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{
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get
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{
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return visibleCount;
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}
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protected set
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{
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if (visibleCount.Equals(value))
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return;
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prevVisibleCount = visibleCount;
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visibleCount = value;
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transformVisibleCount(prevVisibleCount, visibleCount, IsRolling);
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}
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}
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protected ulong prevCount;
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protected ulong count;
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/// <summary>
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/// Actual value of counter.
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/// </summary>
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public virtual ulong Count
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{
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get
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{
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return count;
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}
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set
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{
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setCount(value);
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}
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}
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private void setCount(ulong value, bool rolling = false)
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{
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prevCount = count;
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count = value;
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if (IsLoaded)
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{
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transformCount(VisibleCount, prevCount, value, rolling);
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}
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}
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protected SpriteText CountSpriteText;
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private float textSize = 20.0f;
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public float TextSize
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{
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get { return textSize; }
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set
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{
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textSize = value;
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CountSpriteText.TextSize = TextSize;
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PopOutSpriteText.TextSize = TextSize;
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}
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}
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/// <summary>
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/// Base of all combo counters.
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/// </summary>
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protected ComboCounter()
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{
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Children = new Drawable[]
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{
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CountSpriteText = new SpriteText
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{
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Anchor = this.Anchor,
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Origin = this.Origin,
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Alpha = 0,
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},
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PopOutSpriteText = new SpriteText
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{
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Alpha = 0,
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}
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};
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}
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public override void Load(BaseGame game)
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{
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base.Load(game);
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CountSpriteText.Anchor = this.Anchor;
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CountSpriteText.Origin = this.Origin;
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StopRolling();
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}
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/// <summary>
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/// Stops rollover animation, forcing the visible count to be the actual count.
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/// </summary>
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public virtual void StopRolling()
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{
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Flush(false, typeof(TransformCombo));
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VisibleCount = Count;
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}
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/// <summary>
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/// Animates roll-up/roll-back to an specific value.
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/// </summary>
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/// <param name="newValue">Target value.</param>
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public virtual void Roll(ulong newValue = 0)
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{
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setCount(newValue, true);
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}
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/// <summary>
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/// Resets count to default value.
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/// </summary>
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public virtual void ResetCount()
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{
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Count = default(ulong);
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}
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protected double GetProportionalDuration(ulong currentValue, ulong newValue)
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{
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double difference = currentValue > newValue ? currentValue - newValue : currentValue - newValue;
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return difference * RollingDuration;
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}
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protected virtual string FormatCount(ulong count)
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{
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return count.ToString();
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}
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protected abstract void OnCountRolling(ulong currentValue, ulong newValue);
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protected abstract void OnCountIncrement(ulong newValue);
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protected abstract void OnCountChange(ulong newValue);
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private void transformVisibleCount(ulong currentValue, ulong newValue, bool rolling)
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{
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if (rolling)
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OnCountRolling(currentValue, newValue);
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else if (currentValue + 1 == newValue)
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OnCountIncrement(newValue);
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else
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OnCountChange(newValue);
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}
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private void transformCount(
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ulong visibleValue,
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ulong currentValue,
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ulong newValue,
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bool rolling)
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{
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if (!rolling)
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{
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Flush(false, typeof(TransformCombo));
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IsRolling = false;
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VisibleCount = currentValue;
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VisibleCount = newValue;
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}
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else
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{
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IsRolling = true;
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transformRoll(new TransformCombo(Clock), visibleValue, newValue);
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}
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}
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private void transformRoll(TransformCombo transform, ulong currentValue, ulong newValue)
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{
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Flush(false, typeof(TransformCombo));
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if (Clock == null)
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return;
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if (RollingDuration == 0)
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{
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VisibleCount = Count;
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return;
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}
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double rollingTotalDuration =
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IsRollingProportional
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? GetProportionalDuration(currentValue, newValue)
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: RollingDuration;
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transform.StartTime = Time;
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transform.EndTime = Time + rollingTotalDuration;
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transform.StartValue = currentValue;
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transform.EndValue = newValue;
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transform.Easing = RollingEasing;
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Transforms.Add(transform);
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}
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protected class TransformCombo : Transform<ulong>
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{
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public override ulong CurrentValue
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{
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get
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{
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double time = Time;
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if (time < StartTime) return StartValue;
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if (time >= EndTime) return EndValue;
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return (ulong)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
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}
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}
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public override void Apply(Drawable d)
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{
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base.Apply(d);
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(d as ComboCounter).VisibleCount = CurrentValue;
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}
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public TransformCombo(IClock clock)
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: base(clock)
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{
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}
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}
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}
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}
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