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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System ;
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using System.Diagnostics ;
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using System.Linq ;
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using System.Threading ;
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using System.Threading.Tasks ;
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using osu.Framework.Allocation ;
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using osu.Framework.Bindables ;
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using osu.Framework.Logging ;
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using osu.Framework.Screens ;
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using osu.Game.Online.API ;
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using osu.Game.Online.Rooms ;
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using osu.Game.Rulesets ;
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using osu.Game.Scoring ;
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using osu.Game.Screens.Play ;
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using osu.Game.Screens.Ranking ;
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namespace osu.Game.Screens.OnlinePlay.Playlists
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{
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public class PlaylistsPlayer : Player
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{
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public Action Exited ;
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[Resolved(typeof(Room), nameof(Room.RoomID))]
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protected Bindable < int? > RoomId { get ; private set ; }
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protected readonly PlaylistItem PlaylistItem ;
protected int? Token { get ; private set ; }
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[Resolved]
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private IAPIProvider api { get ; set ; }
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[Resolved]
private IBindable < RulesetInfo > ruleset { get ; set ; }
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public PlaylistsPlayer ( PlaylistItem playlistItem , PlayerConfiguration configuration = null )
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: base ( configuration )
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{
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PlaylistItem = playlistItem ;
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}
[BackgroundDependencyLoader]
private void load ( )
{
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Token = null ;
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bool failed = false ;
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// Sanity checks to ensure that PlaylistsPlayer matches the settings for the current PlaylistItem
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if ( Beatmap . Value . BeatmapInfo . OnlineBeatmapID ! = PlaylistItem . Beatmap . Value . OnlineBeatmapID )
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throw new InvalidOperationException ( "Current Beatmap does not match PlaylistItem's Beatmap" ) ;
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if ( ruleset . Value . ID ! = PlaylistItem . Ruleset . Value . ID )
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throw new InvalidOperationException ( "Current Ruleset does not match PlaylistItem's Ruleset" ) ;
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if ( ! PlaylistItem . RequiredMods . All ( m = > Mods . Value . Any ( m . Equals ) ) )
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throw new InvalidOperationException ( "Current Mods do not match PlaylistItem's RequiredMods" ) ;
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var req = new CreateRoomScoreRequest ( RoomId . Value ? ? 0 , PlaylistItem . ID , Game . VersionHash ) ;
req . Success + = r = > Token = r . ID ;
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req . Failure + = e = >
{
failed = true ;
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Logger . Error ( e , "Failed to retrieve a score submission token.\n\nThis may happen if you are running an old or non-official release of osu! (ie. you are self-compiling)." ) ;
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Schedule ( ( ) = >
{
ValidForResume = false ;
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this . Exit ( ) ;
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} ) ;
} ;
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api . Queue ( req ) ;
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while ( ! failed & & ! Token . HasValue )
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Thread . Sleep ( 1000 ) ;
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}
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public override bool OnExiting ( IScreen next )
{
if ( base . OnExiting ( next ) )
return true ;
Exited ? . Invoke ( ) ;
return false ;
}
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protected override ResultsScreen CreateResults ( ScoreInfo score )
{
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Debug . Assert ( RoomId . Value ! = null ) ;
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return new PlaylistsResultsScreen ( score , RoomId . Value . Value , PlaylistItem , true ) ;
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}
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protected override Score CreateScore ( )
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{
var score = base . CreateScore ( ) ;
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score . ScoreInfo . TotalScore = ( int ) Math . Round ( ScoreProcessor . GetStandardisedScore ( ) ) ;
return score ;
}
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protected override async Task SubmitScore ( Score score )
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{
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await base . SubmitScore ( score ) ;
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Debug . Assert ( Token ! = null ) ;
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var tcs = new TaskCompletionSource < bool > ( ) ;
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var request = new SubmitRoomScoreRequest ( Token . Value , RoomId . Value ? ? 0 , PlaylistItem . ID , score . ScoreInfo ) ;
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request . Success + = s = >
{
score . ScoreInfo . OnlineScoreID = s . ID ;
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tcs . SetResult ( true ) ;
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} ;
request . Failure + = e = >
{
Logger . Error ( e , "Failed to submit score" ) ;
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tcs . SetResult ( false ) ;
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} ;
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api . Queue ( request ) ;
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await tcs . Task ;
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}
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protected override void Dispose ( bool isDisposing )
{
base . Dispose ( isDisposing ) ;
Exited = null ;
}
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}
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}