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osu-lazer/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using System.Diagnostics;
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using System.Linq;
using System.Threading;
using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
using osu.Framework.Logging;
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using osu.Framework.Screens;
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using osu.Game.Online.API;
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using osu.Game.Online.Rooms;
using osu.Game.Rulesets;
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using osu.Game.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;
namespace osu.Game.Screens.OnlinePlay.Playlists
{
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public class PlaylistsPlayer : Player
{
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public Action Exited;
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[Resolved(typeof(Room), nameof(Room.RoomID))]
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protected Bindable<int?> RoomId { get; private set; }
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protected readonly PlaylistItem PlaylistItem;
protected int? Token { get; private set; }
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[Resolved]
private IAPIProvider api { get; set; }
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[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
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public PlaylistsPlayer(PlaylistItem playlistItem, PlayerConfiguration configuration = null)
: base(configuration)
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{
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PlaylistItem = playlistItem;
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}
[BackgroundDependencyLoader]
private void load()
{
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Token = null;
bool failed = false;
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// Sanity checks to ensure that PlaylistsPlayer matches the settings for the current PlaylistItem
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if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != PlaylistItem.Beatmap.Value.OnlineBeatmapID)
throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap");
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if (ruleset.Value.ID != PlaylistItem.Ruleset.Value.ID)
throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset");
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if (!PlaylistItem.RequiredMods.All(m => Mods.Value.Any(m.Equals)))
throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods");
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var req = new CreateRoomScoreRequest(RoomId.Value ?? 0, PlaylistItem.ID, Game.VersionHash);
req.Success += r => Token = r.ID;
req.Failure += e =>
{
failed = true;
Logger.Error(e, "Failed to retrieve a score submission token.\n\nThis may happen if you are running an old or non-official release of osu! (ie. you are self-compiling).");
Schedule(() =>
{
ValidForResume = false;
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this.Exit();
});
};
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api.Queue(req);
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while (!failed && !Token.HasValue)
Thread.Sleep(1000);
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}
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public override bool OnExiting(IScreen next)
{
if (base.OnExiting(next))
return true;
Exited?.Invoke();
return false;
}
protected override ResultsScreen CreateResults(ScoreInfo score)
{
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Debug.Assert(RoomId.Value != null);
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return new PlaylistsResultsScreen(score, RoomId.Value.Value, PlaylistItem, true);
}
protected override Score CreateScore()
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{
var score = base.CreateScore();
score.ScoreInfo.TotalScore = (int)Math.Round(ScoreProcessor.GetStandardisedScore());
return score;
}
protected override async Task SubmitScore(Score score)
{
await base.SubmitScore(score);
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Debug.Assert(Token != null);
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var tcs = new TaskCompletionSource<bool>();
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var request = new SubmitRoomScoreRequest(Token.Value, RoomId.Value ?? 0, PlaylistItem.ID, score.ScoreInfo);
request.Success += s =>
{
score.ScoreInfo.OnlineScoreID = s.ID;
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tcs.SetResult(true);
};
request.Failure += e =>
{
Logger.Error(e, "Failed to submit score");
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tcs.SetResult(false);
};
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api.Queue(request);
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await tcs.Task;
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}
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protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
Exited = null;
}
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}
}