// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Diagnostics; using System.Linq; using System.Threading; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Logging; using osu.Framework.Screens; using osu.Game.Online.API; using osu.Game.Online.Rooms; using osu.Game.Rulesets; using osu.Game.Scoring; using osu.Game.Screens.Play; using osu.Game.Screens.Ranking; namespace osu.Game.Screens.OnlinePlay.Playlists { public class PlaylistsPlayer : Player { public Action Exited; [Resolved(typeof(Room), nameof(Room.RoomID))] protected Bindable RoomId { get; private set; } protected readonly PlaylistItem PlaylistItem; protected int? Token { get; private set; } [Resolved] private IAPIProvider api { get; set; } [Resolved] private IBindable ruleset { get; set; } public PlaylistsPlayer(PlaylistItem playlistItem, PlayerConfiguration configuration = null) : base(configuration) { PlaylistItem = playlistItem; } [BackgroundDependencyLoader] private void load() { Token = null; bool failed = false; // Sanity checks to ensure that PlaylistsPlayer matches the settings for the current PlaylistItem if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != PlaylistItem.Beatmap.Value.OnlineBeatmapID) throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap"); if (ruleset.Value.ID != PlaylistItem.Ruleset.Value.ID) throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset"); if (!PlaylistItem.RequiredMods.All(m => Mods.Value.Any(m.Equals))) throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods"); var req = new CreateRoomScoreRequest(RoomId.Value ?? 0, PlaylistItem.ID, Game.VersionHash); req.Success += r => Token = r.ID; req.Failure += e => { failed = true; Logger.Error(e, "Failed to retrieve a score submission token.\n\nThis may happen if you are running an old or non-official release of osu! (ie. you are self-compiling)."); Schedule(() => { ValidForResume = false; this.Exit(); }); }; api.Queue(req); while (!failed && !Token.HasValue) Thread.Sleep(1000); } public override bool OnExiting(IScreen next) { if (base.OnExiting(next)) return true; Exited?.Invoke(); return false; } protected override ResultsScreen CreateResults(ScoreInfo score) { Debug.Assert(RoomId.Value != null); return new PlaylistsResultsScreen(score, RoomId.Value.Value, PlaylistItem, true); } protected override Score CreateScore() { var score = base.CreateScore(); score.ScoreInfo.TotalScore = (int)Math.Round(ScoreProcessor.GetStandardisedScore()); return score; } protected override async Task SubmitScore(Score score) { await base.SubmitScore(score); Debug.Assert(Token != null); var tcs = new TaskCompletionSource(); var request = new SubmitRoomScoreRequest(Token.Value, RoomId.Value ?? 0, PlaylistItem.ID, score.ScoreInfo); request.Success += s => { score.ScoreInfo.OnlineScoreID = s.ID; tcs.SetResult(true); }; request.Failure += e => { Logger.Error(e, "Failed to submit score"); tcs.SetResult(false); }; api.Queue(request); await tcs.Task; } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); Exited = null; } } }