1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-16 10:17:36 +08:00
osu-lazer/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

81 lines
2.9 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2022-04-18 11:46:06 +08:00
using System;
using System.Linq;
2018-03-02 14:34:31 +08:00
using NUnit.Framework;
2017-11-29 15:30:59 +08:00
using osu.Framework.Allocation;
2022-04-18 11:46:06 +08:00
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
2022-04-18 11:46:06 +08:00
using osu.Framework.Testing;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Overlays;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu;
2020-01-02 00:23:21 +08:00
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Screens.Edit;
2018-11-06 17:28:22 +08:00
using osu.Game.Screens.Edit.Compose;
2022-04-18 11:46:06 +08:00
using osu.Game.Skinning;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Tests.Visual.Editing
2017-11-29 15:30:59 +08:00
{
2018-03-02 14:34:31 +08:00
[TestFixture]
public partial class TestSceneComposeScreen : EditorClockTestScene
2017-11-29 15:30:59 +08:00
{
private EditorBeatmap editorBeatmap = null!;
2020-01-02 00:23:21 +08:00
[Cached]
private EditorClipboard clipboard = new EditorClipboard();
2022-04-18 11:46:06 +08:00
[SetUpSteps]
public void SetUpSteps()
2017-11-29 15:30:59 +08:00
{
2022-04-18 11:46:06 +08:00
AddStep("setup compose screen", () =>
{
var beatmap = new OsuBeatmap
{
BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo },
2022-04-18 11:46:06 +08:00
};
beatmap.ControlPointInfo.Add(0, new TimingControlPoint());
2022-04-18 11:46:06 +08:00
editorBeatmap = new EditorBeatmap(beatmap, new LegacyBeatmapSkin(beatmap.BeatmapInfo, null));
2022-04-18 11:46:06 +08:00
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
2020-01-02 00:23:21 +08:00
2022-04-18 11:46:06 +08:00
Child = new DependencyProvidingContainer
{
RelativeSizeAxes = Axes.Both,
CachedDependencies = new (Type, object)[]
{
(typeof(EditorBeatmap), editorBeatmap),
(typeof(IBeatSnapProvider), editorBeatmap),
(typeof(OverlayColourProvider), new OverlayColourProvider(OverlayColourScheme.Green)),
2022-04-18 11:46:06 +08:00
},
Children = new Drawable[]
{
editorBeatmap,
new ComposeScreen { State = { Value = Visibility.Visible } },
}
2022-04-18 11:46:06 +08:00
};
});
AddUntilStep("wait for composer", () => this.ChildrenOfType<HitObjectComposer>().SingleOrDefault()?.IsLoaded == true);
}
/// <summary>
/// Ensures that the skin of the edited beatmap is properly wrapped in a <see cref="LegacySkinTransformer"/>.
/// </summary>
[Test]
public void TestLegacyBeatmapSkinHasTransformer()
{
AddAssert("legacy beatmap skin has transformer", () =>
{
2022-04-18 11:46:06 +08:00
var sources = this.ChildrenOfType<BeatmapSkinProvidingContainer>().First().AllSources;
return sources.OfType<LegacySkinTransformer>().Count(t => t.Skin == editorBeatmap.BeatmapSkin.AsNonNull().Skin) == 1;
});
2017-11-29 15:30:59 +08:00
}
}
}