1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-19 03:52:55 +08:00
osu-lazer/osu.Game/Screens/Edit/Setup/ColoursSection.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

38 lines
1.1 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 15:37:17 +08:00
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Localisation;
namespace osu.Game.Screens.Edit.Setup
{
internal partial class ColoursSection : SetupSection
{
public override LocalisableString Title => EditorSetupStrings.ColoursHeader;
private LabelledColourPalette comboColours;
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
comboColours = new LabelledColourPalette
{
2022-08-19 01:17:05 +08:00
Label = EditorSetupStrings.HitCircleSliderCombos,
FixedLabelWidth = LABEL_WIDTH,
2022-08-16 13:51:54 +08:00
ColourNamePrefix = EditorSetupStrings.ComboColourPrefix
}
};
if (Beatmap.BeatmapSkin != null)
comboColours.Colours.BindTo(Beatmap.BeatmapSkin.ComboColours);
}
}
}