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osu-lazer/osu.Game/Overlays/Options/Graphics/LayoutOptions.cs

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C#
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework;
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using osu.Framework.Allocation;
using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
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using osu.Game.Configuration;
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namespace osu.Game.Overlays.Options.Graphics
{
public class LayoutOptions : OptionsSubsection
{
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protected override string Header => "Layout";
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager config)
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{
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Children = new Drawable[]
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{
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new SpriteText { Text = "Resolution: TODO dropdown" },
new CheckBoxOption
{
LabelText = "Fullscreen mode",
Bindable = config.GetBindable<bool>(FrameworkConfig.Fullscreen),
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},
new CheckBoxOption
{
LabelText = "Letterboxing",
Bindable = config.GetBindable<bool>(FrameworkConfig.Letterboxing),
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},
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new SliderOption<int>
{
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LabelText = "Horizontal position",
Bindable = (BindableInt)config.GetBindable<int>(FrameworkConfig.LetterboxPositionX)
},
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new SliderOption<int>
{
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LabelText = "Vertical position",
Bindable = (BindableInt)config.GetBindable<int>(FrameworkConfig.LetterboxPositionY)
},
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};
}
}
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}