1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-30 07:12:58 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Skinning/Default/CirclePiece.cs

78 lines
2.2 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2019-07-30 21:38:29 +08:00
using osu.Framework.Allocation;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
2019-07-30 21:38:29 +08:00
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Rulesets.Objects.Drawables;
2020-12-04 19:21:53 +08:00
using osu.Game.Rulesets.Osu.Objects;
2018-11-20 15:51:59 +08:00
using osuTK;
2018-04-13 17:19:50 +08:00
2020-12-04 19:21:53 +08:00
namespace osu.Game.Rulesets.Osu.Skinning.Default
2018-04-13 17:19:50 +08:00
{
public class CirclePiece : CompositeDrawable
2018-04-13 17:19:50 +08:00
{
[Resolved]
private DrawableHitObject drawableObject { get; set; }
private TrianglesPiece triangles;
2018-04-13 17:19:50 +08:00
public CirclePiece()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
2018-04-13 17:19:50 +08:00
Masking = true;
2019-11-22 18:49:20 +08:00
2018-04-13 17:19:50 +08:00
CornerRadius = Size.X / 2;
2019-11-22 18:49:20 +08:00
CornerExponent = 2;
2018-04-13 17:19:50 +08:00
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
2019-07-30 21:38:29 +08:00
}
2018-04-13 17:19:50 +08:00
2019-07-30 21:38:29 +08:00
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
InternalChildren = new Drawable[]
{
new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
2019-08-30 14:10:11 +08:00
Texture = textures.Get(@"Gameplay/osu/disc"),
2019-07-30 21:38:29 +08:00
},
2019-12-21 20:47:34 +08:00
new KiaiFlash
{
RelativeSizeAxes = Axes.Both,
},
triangles = new TrianglesPiece
2019-07-30 21:38:29 +08:00
{
RelativeSizeAxes = Axes.Both,
2019-08-21 12:29:50 +08:00
Blending = BlendingParameters.Additive,
2019-07-30 21:38:29 +08:00
Alpha = 0.5f,
}
};
drawableObject.HitObjectApplied += onHitObjectApplied;
onHitObjectApplied(drawableObject);
}
private void onHitObjectApplied(DrawableHitObject obj)
{
if (obj.HitObject == null)
return;
triangles.Reset((int)obj.HitObject.StartTime);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (drawableObject != null)
drawableObject.HitObjectApplied -= onHitObjectApplied;
2018-04-13 17:19:50 +08:00
}
}
}