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osu-lazer/osu.Game/Overlays/Options/Input/OtherInputOptions.cs

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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Configuration;
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namespace osu.Game.Overlays.Options.Input
{
public class OtherInputOptions : OptionsSubsection
{
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protected override string Header => "Other";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
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{
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Children = new Drawable[]
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{
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new CheckBoxOption
{
LabelText = "OS TabletPC support",
Bindable = config.GetBindable<bool>(OsuConfig.Tablet)
},
new CheckBoxOption
{
LabelText = "Wiimote/TaTaCon Drum Support",
Bindable = config.GetBindable<bool>(OsuConfig.Wiimote)
},
};
}
}
}