2016-11-09 11:38:40 +08:00
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using osu.Framework;
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using osu.Framework.Graphics;
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2016-11-03 12:26:49 +08:00
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using osu.Framework.Graphics.UserInterface;
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2016-11-09 11:38:40 +08:00
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using osu.Game.Configuration;
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2016-11-03 12:26:49 +08:00
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2016-11-08 10:24:41 +08:00
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namespace osu.Game.Overlays.Options.Input
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2016-11-03 12:26:49 +08:00
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{
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public class OtherInputOptions : OptionsSubsection
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{
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2016-11-09 11:38:40 +08:00
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protected override string Header => "Other";
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private CheckBoxOption tabletSupport, wiimoteSupport;
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2016-11-03 12:26:49 +08:00
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public OtherInputOptions()
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{
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Children = new Drawable[]
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{
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2016-11-09 11:38:40 +08:00
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tabletSupport = new CheckBoxOption { LabelText = "OS TabletPC support" },
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wiimoteSupport = new CheckBoxOption { LabelText = "Wiimote/TaTaCon Drum Support" },
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2016-11-03 12:26:49 +08:00
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};
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2016-11-09 11:38:40 +08:00
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}
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protected override void Load(BaseGame game)
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{
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base.Load(game);
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var osuGame = game as OsuGameBase;
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if (osuGame != null)
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{
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tabletSupport.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Tablet);
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wiimoteSupport.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Wiimote);
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}
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2016-11-03 12:26:49 +08:00
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}
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}
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}
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