1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 19:27:31 +08:00
osu-lazer/osu.Game/Graphics/Containers/ParallaxContainer.cs

77 lines
2.4 KiB
C#
Raw Normal View History

2018-01-05 19:21:19 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2016-12-06 17:56:20 +08:00
using osu.Framework.Graphics.Containers;
2016-09-30 17:45:55 +08:00
using osu.Framework.Graphics;
using osu.Framework.Input;
using OpenTK;
2016-11-09 07:13:20 +08:00
using osu.Framework.Allocation;
2017-02-19 04:34:21 +08:00
using osu.Game.Configuration;
using osu.Framework.Configuration;
using osu.Framework.MathUtils;
2016-09-30 17:45:55 +08:00
namespace osu.Game.Graphics.Containers
{
2017-11-01 16:06:55 +08:00
public class ParallaxContainer : Container, IRequireHighFrequencyMousePosition
2016-09-30 17:45:55 +08:00
{
public const float DEFAULT_PARALLAX_AMOUNT = 0.02f;
public float ParallaxAmount = DEFAULT_PARALLAX_AMOUNT;
private Bindable<bool> parallaxEnabled;
2016-09-30 17:45:55 +08:00
public ParallaxContainer()
2016-09-30 17:45:55 +08:00
{
RelativeSizeAxes = Axes.Both;
2016-11-11 06:40:42 +08:00
AddInternal(content = new Container
2016-11-09 07:13:20 +08:00
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre
});
2016-09-30 17:45:55 +08:00
}
private readonly Container content;
private InputManager input;
2016-11-11 06:40:42 +08:00
protected override Container<Drawable> Content => content;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
2016-09-30 17:45:55 +08:00
{
2017-05-15 09:56:27 +08:00
parallaxEnabled = config.GetBindable<bool>(OsuSetting.MenuParallax);
parallaxEnabled.ValueChanged += delegate
2017-02-19 04:34:21 +08:00
{
if (!parallaxEnabled)
{
2017-07-23 02:50:25 +08:00
content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint);
content.Scale = new Vector2(1 + ParallaxAmount);
}
2017-02-19 04:34:21 +08:00
};
2016-09-30 17:45:55 +08:00
}
protected override void LoadComplete()
{
base.LoadComplete();
input = GetContainingInputManager();
}
2017-03-07 09:59:19 +08:00
private bool firstUpdate = true;
2016-09-30 17:45:55 +08:00
protected override void Update()
{
base.Update();
if (parallaxEnabled)
{
Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2) * ParallaxAmount;
content.Position = Interpolation.ValueAt(Clock.ElapsedFrameTime, content.Position, offset, 0, 1000, Easing.OutQuint);
content.Scale = new Vector2(1 + ParallaxAmount);
}
firstUpdate = false;
2016-09-30 17:45:55 +08:00
}
}
}