1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-27 19:42:54 +08:00
osu-lazer/osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs

82 lines
2.7 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System;
using System.Collections.Generic;
using JetBrains.Annotations;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Edit;
2018-11-07 15:08:56 +08:00
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Osu.Objects;
2018-11-06 17:28:22 +08:00
using osu.Game.Screens.Edit.Compose;
using osu.Game.Screens.Edit.Compose.Components;
2019-03-25 00:02:36 +08:00
using osuTK;
2018-04-13 17:19:50 +08:00
2019-03-25 00:02:36 +08:00
namespace osu.Game.Tests.Visual.Editor
2018-04-13 17:19:50 +08:00
{
[TestFixture]
[Cached(Type = typeof(IPlacementHandler))]
public class TestSceneHitObjectComposer : OsuTestScene, IPlacementHandler
2018-04-13 17:19:50 +08:00
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
2018-11-19 15:58:11 +08:00
typeof(SelectionHandler),
2018-11-06 16:24:38 +08:00
typeof(DragBox),
2018-04-13 17:19:50 +08:00
typeof(HitObjectComposer),
typeof(OsuHitObjectComposer),
typeof(BlueprintContainer),
typeof(NotNullAttribute),
2018-10-25 17:28:04 +08:00
typeof(HitCirclePiece),
2018-11-06 16:56:04 +08:00
typeof(HitCircleSelectionBlueprint),
2018-11-06 17:04:03 +08:00
typeof(HitCirclePlacementBlueprint),
2018-04-13 17:19:50 +08:00
};
private HitObjectComposer composer;
2018-04-13 17:19:50 +08:00
[BackgroundDependencyLoader]
private void load()
2018-04-13 17:19:50 +08:00
{
Beatmap.Value = CreateWorkingBeatmap(new Beatmap
2018-04-13 17:19:50 +08:00
{
HitObjects = new List<HitObject>
{
new HitCircle { Position = new Vector2(256, 192), Scale = 0.5f },
new HitCircle { Position = new Vector2(344, 148), Scale = 0.5f },
new Slider
{
Position = new Vector2(128, 256),
Path = new SliderPath(PathType.Linear, new[]
2018-04-13 17:19:50 +08:00
{
Vector2.Zero,
new Vector2(216, 0),
}),
2018-04-13 17:19:50 +08:00
Scale = 0.5f,
}
},
});
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
Dependencies.CacheAs<IAdjustableClock>(clock);
Dependencies.CacheAs<IFrameBasedClock>(clock);
2018-04-13 17:19:50 +08:00
Child = composer = new OsuHitObjectComposer(new OsuRuleset());
2018-04-13 17:19:50 +08:00
}
public void BeginPlacement(HitObject hitObject)
{
}
public void EndPlacement(HitObject hitObject) => composer.Add(hitObject);
2018-10-18 15:36:06 +08:00
public void Delete(HitObject hitObject) => composer.Remove(hitObject);
2018-04-13 17:19:50 +08:00
}
}