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osu-lazer/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
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namespace osu.Game.Screens.Play.PlayerSettings
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{
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public partial class PlaybackSettings : PlayerSettingsGroup
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{
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private const int padding = 10;
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public readonly Bindable<double> UserPlaybackRate = new BindableDouble(1)
{
MinValue = 0.5,
MaxValue = 2,
Precision = 0.1,
};
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private readonly PlayerSliderBar<double> rateSlider;
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private readonly OsuSpriteText multiplierText;
public PlaybackSettings()
: base("playback")
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{
Children = new Drawable[]
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{
new Container
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{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Horizontal = padding },
Children = new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Text = "Playback speed",
},
multiplierText = new OsuSpriteText
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Font = OsuFont.GetFont(weight: FontWeight.Bold),
}
},
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},
rateSlider = new PlayerSliderBar<double> { Current = UserPlaybackRate }
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
rateSlider.Current.BindValueChanged(multiplier => multiplierText.Text = $"{multiplier.NewValue:0.0}x", true);
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}
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}
}