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osu-lazer/osu.Game/GameModes/Play/ComboCounter.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Framework.MathUtils;
using osu.Framework.Timing;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
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namespace osu.Game.GameModes.Play
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{
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public abstract class ComboCounter : Container
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{
public bool IsRolling
{
get; protected set;
}
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protected SpriteText PopOutSpriteText;
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protected virtual double PopOutDuration => 150;
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protected virtual float PopOutScale => 2.0f;
protected virtual EasingTypes PopOutEasing => EasingTypes.None;
protected virtual float PopOutInitialAlpha => 0.75f;
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protected virtual double FadeOutDuration => 100;
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/// <summary>
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/// Duration in milliseconds for the counter roll-up animation for each element.
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/// </summary>
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protected virtual double RollingDuration => 20;
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/// <summary>
/// Easing for the counter rollover animation.
/// </summary>
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protected EasingTypes RollingEasing => EasingTypes.None;
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private ulong displayedCount;
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/// <summary>
/// Value shown at the current moment.
/// </summary>
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public virtual ulong DisplayedCount
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{
get
{
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return displayedCount;
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}
protected set
{
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if (displayedCount.Equals(value))
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return;
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updateDisplayedCount(displayedCount, value, IsRolling);
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}
}
protected ulong count;
/// <summary>
/// Actual value of counter.
/// </summary>
public virtual ulong Count
{
get
{
return count;
}
set
{
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updateCount(value);
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}
}
public void Increment(ulong amount = 1)
{
Count = Count + amount;
}
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protected SpriteText DisplayedCountSpriteText;
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private float textSize;
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public float TextSize
{
get { return textSize; }
set
{
textSize = value;
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DisplayedCountSpriteText.TextSize = TextSize;
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PopOutSpriteText.TextSize = TextSize;
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}
}
/// <summary>
/// Base of all combo counters.
/// </summary>
protected ComboCounter()
{
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
{
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DisplayedCountSpriteText = new SpriteText
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{
Alpha = 0,
},
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PopOutSpriteText = new SpriteText
{
Alpha = 0,
}
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};
TextSize = 80;
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}
public override void Load(BaseGame game)
{
base.Load(game);
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DisplayedCountSpriteText.Text = FormatCount(Count);
DisplayedCountSpriteText.Anchor = this.Anchor;
DisplayedCountSpriteText.Origin = this.Origin;
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StopRolling();
}
/// <summary>
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/// Stops rollover animation, forcing the displayed count to be the actual count.
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/// </summary>
public void StopRolling()
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{
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updateCount(Count);
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}
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/// <summary>
/// Animates roll-back to 0.
/// </summary>
public void Roll()
{
Roll(0);
}
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/// <summary>
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/// Animates roll-up/roll-back to an specific value.
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/// </summary>
/// <param name="newValue">Target value.</param>
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public virtual void Roll(ulong newValue)
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{
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updateCount(newValue, true);
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}
/// <summary>
/// Resets count to default value.
/// </summary>
public virtual void ResetCount()
{
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updateCount(0);
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}
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protected virtual string FormatCount(ulong count)
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{
return count.ToString();
}
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protected abstract void OnDisplayedCountRolling(ulong currentValue, ulong newValue);
protected abstract void OnDisplayedCountIncrement(ulong newValue);
protected abstract void OnDisplayedCountChange(ulong newValue);
protected virtual void OnCountRolling(ulong currentValue, ulong newValue)
{
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transformRoll(new TransformComboRoll(), currentValue, newValue);
}
protected virtual void OnCountIncrement(ulong currentValue, ulong newValue) {
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DisplayedCount = newValue;
}
protected virtual void OnCountChange(ulong currentValue, ulong newValue) {
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DisplayedCount = newValue;
}
private double getProportionalDuration(ulong currentValue, ulong newValue)
{
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double difference = currentValue > newValue ? currentValue - newValue : newValue - currentValue;
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return difference * RollingDuration;
}
private void updateDisplayedCount(ulong currentValue, ulong newValue, bool rolling)
{
displayedCount = newValue;
if (rolling)
OnDisplayedCountRolling(currentValue, newValue);
else if (currentValue + 1 == newValue)
OnDisplayedCountIncrement(newValue);
else
OnDisplayedCountChange(newValue);
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}
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private void updateCount(ulong value, bool rolling = false)
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{
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ulong prevCount = count;
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count = value;
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if (!rolling)
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{
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Flush(false, typeof(TransformComboRoll));
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IsRolling = false;
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DisplayedCount = prevCount;
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if (prevCount + 1 == count)
OnCountIncrement(prevCount, count);
else
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OnCountChange(prevCount, count);
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}
else
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{
OnCountRolling(displayedCount, count);
IsRolling = true;
}
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}
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private void transformRoll(TransformComboRoll transform, ulong currentValue, ulong newValue)
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{
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Flush(false, typeof(TransformComboRoll));
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if (Clock == null)
return;
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if (RollingDuration < 1)
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{
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DisplayedCount = Count;
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return;
}
transform.StartTime = Time;
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transform.EndTime = Time + getProportionalDuration(currentValue, newValue);
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transform.StartValue = currentValue;
transform.EndValue = newValue;
transform.Easing = RollingEasing;
Transforms.Add(transform);
}
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protected class TransformComboRoll : Transform<ulong>
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{
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protected override ulong CurrentValue
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{
get
{
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double time = CurrentTime ?? 0;
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if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return (ulong)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
}
}
public override void Apply(Drawable d)
{
base.Apply(d);
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(d as ComboCounter).DisplayedCount = CurrentValue;
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}
}
}
}