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osu-lazer/osu.Game/Graphics/Containers/SectionsContainer.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Graphics.Containers
{
/// <summary>
/// A container that can scroll to each section inside it.
/// </summary>
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public class SectionsContainer<T> : Container<T>
where T : Drawable
{
private Drawable expandableHeader, fixedHeader, footer, headerBackground;
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private readonly ScrollContainer scrollContainer;
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private readonly Container headerBackgroundContainer;
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private readonly FlowContainer<T> scrollContentContainer;
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protected override Container<T> Content => scrollContentContainer;
public Drawable ExpandableHeader
{
get { return expandableHeader; }
set
{
if (value == expandableHeader) return;
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expandableHeader?.Expire();
expandableHeader = value;
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if (value == null) return;
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AddInternal(expandableHeader);
lastKnownScroll = float.NaN;
}
}
public Drawable FixedHeader
{
get { return fixedHeader; }
set
{
if (value == fixedHeader) return;
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fixedHeader?.Expire();
fixedHeader = value;
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if (value == null) return;
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AddInternal(fixedHeader);
lastKnownScroll = float.NaN;
}
}
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public Drawable Footer
{
get { return footer; }
set
{
if (value == footer) return;
if (footer != null)
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scrollContainer.Remove(footer);
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footer = value;
if (value == null) return;
footer.Anchor |= Anchor.y2;
footer.Origin |= Anchor.y2;
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scrollContainer.Add(footer);
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lastKnownScroll = float.NaN;
}
}
public Drawable HeaderBackground
{
get { return headerBackground; }
set
{
if (value == headerBackground) return;
headerBackgroundContainer.Clear();
headerBackground = value;
if (value == null) return;
headerBackgroundContainer.Add(headerBackground);
lastKnownScroll = float.NaN;
}
}
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public Bindable<T> SelectedSection { get; } = new Bindable<T>();
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protected virtual FlowContainer<T> CreateScrollContentContainer()
=> new FillFlowContainer<T>
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{
Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
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};
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public override void Add(T drawable)
{
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base.Add(drawable);
lastKnownScroll = float.NaN;
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headerHeight = float.NaN;
footerHeight = float.NaN;
}
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private float headerHeight, footerHeight;
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private readonly MarginPadding originalSectionsMargin;
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private void updateSectionsMargin()
{
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if (!Children.Any()) return;
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var newMargin = originalSectionsMargin;
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newMargin.Top += headerHeight;
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newMargin.Bottom += footerHeight;
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scrollContentContainer.Margin = newMargin;
}
public SectionsContainer()
{
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AddInternal(scrollContainer = new ScrollContainer
{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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ScrollbarVisible = false,
Children = new Drawable[] { scrollContentContainer = CreateScrollContentContainer() }
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});
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AddInternal(headerBackgroundContainer = new Container
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{
RelativeSizeAxes = Axes.X
});
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originalSectionsMargin = scrollContentContainer.Margin;
}
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public void ScrollTo(Drawable section) => scrollContainer.ScrollTo(scrollContainer.GetChildPosInContent(section) - (FixedHeader?.BoundingBox.Height ?? 0));
public void ScrollToTop() => scrollContainer.ScrollTo(0);
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private float lastKnownScroll;
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
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float headerH = (ExpandableHeader?.LayoutSize.Y ?? 0) + (FixedHeader?.LayoutSize.Y ?? 0);
float footerH = Footer?.LayoutSize.Y ?? 0;
if (headerH != headerHeight || footerH != footerHeight)
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{
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headerHeight = headerH;
footerHeight = footerH;
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updateSectionsMargin();
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}
float currentScroll = scrollContainer.Current;
if (currentScroll != lastKnownScroll)
{
lastKnownScroll = currentScroll;
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if (ExpandableHeader != null && FixedHeader != null)
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{
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float offset = Math.Min(ExpandableHeader.LayoutSize.Y, currentScroll);
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ExpandableHeader.Y = -offset;
FixedHeader.Y = -offset + ExpandableHeader.LayoutSize.Y;
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}
headerBackgroundContainer.Height = (ExpandableHeader?.LayoutSize.Y ?? 0) + (FixedHeader?.LayoutSize.Y ?? 0);
headerBackgroundContainer.Y = ExpandableHeader?.Y ?? 0;
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T bestMatch = null;
float minDiff = float.MaxValue;
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float scrollOffset = FixedHeader?.LayoutSize.Y ?? 0;
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foreach (var section in Children)
{
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float diff = Math.Abs(scrollContainer.GetChildPosInContent(section) - currentScroll - scrollOffset);
if (diff < minDiff)
{
minDiff = diff;
bestMatch = section;
}
}
if (bestMatch != null)
SelectedSection.Value = bestMatch;
}
}
}
}