1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 18:12:59 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Mods/TaikoModEasy.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

26 lines
814 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2022-08-11 04:09:11 +08:00
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Taiko.Mods
{
2020-11-16 18:15:15 +08:00
public class TaikoModEasy : ModEasy
{
2022-08-11 04:09:11 +08:00
public override LocalisableString Description => @"Beats move slower, and less accuracy required!";
/// <summary>
/// Multiplier factor added to the scrolling speed.
/// </summary>
private const double slider_multiplier = 0.8;
public override void ApplyToDifficulty(BeatmapDifficulty difficulty)
{
base.ApplyToDifficulty(difficulty);
difficulty.SliderMultiplier *= slider_multiplier;
}
}
}