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osu-lazer/osu.Game.Tournament.Tests/Screens/TestSceneLadderEditorScreen.cs

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C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using Newtonsoft.Json;
using NUnit.Framework;
using osu.Framework.Bindables;
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using osu.Framework.Graphics;
using osu.Game.Graphics.Cursor;
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using osu.Game.Tournament.Screens.Editors;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Dialog;
using osu.Game.Tournament.Screens.Editors.Components;
using osuTK;
using osuTK.Input;
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namespace osu.Game.Tournament.Tests.Screens
{
public partial class TestSceneLadderEditorScreen : TournamentScreenTestScene
{
private LadderEditorScreen ladderEditorScreen = null!;
private OsuContextMenuContainer? osuContextMenuContainer;
[SetUp]
public void Setup() => Schedule(() =>
{
ladderEditorScreen = new LadderEditorScreen();
Add(osuContextMenuContainer = new OsuContextMenuContainer
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{
RelativeSizeAxes = Axes.Both,
Child = ladderEditorScreen = new LadderEditorScreen()
});
});
[Test]
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public void TestResetBracketTeamsCancelled()
{
Bindable<string> matchBeforeReset = new Bindable<string>();
AddStep("save current match state", () =>
{
matchBeforeReset.Value = JsonConvert.SerializeObject(Ladder.CurrentMatch.Value);
});
AddStep("pull up context menu", () =>
{
InputManager.MoveMouseTo(ladderEditorScreen);
InputManager.Click(MouseButton.Right);
});
AddStep("click Reset teams button", () =>
{
InputManager.MoveMouseTo(osuContextMenuContainer.ChildrenOfType<DrawableOsuMenuItem>().Last(p =>
((OsuMenuItem)p.Item).Type == MenuItemType.Destructive), new Vector2(5, 0));
InputManager.Click(MouseButton.Left);
});
AddAssert("dialog displayed", () => DialogOverlay.CurrentDialog is LadderResetTeamsDialog);
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AddStep("click cancel", () =>
{
InputManager.MoveMouseTo(DialogOverlay.CurrentDialog.ChildrenOfType<PopupDialogButton>().Last());
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InputManager.Click(MouseButton.Left);
});
AddUntilStep("dialog dismissed", () => DialogOverlay.CurrentDialog is not LadderResetTeamsDialog);
AddAssert("assert ladder teams unchanged", () => string.Equals(matchBeforeReset.Value, JsonConvert.SerializeObject(Ladder.CurrentMatch.Value), StringComparison.Ordinal));
}
[Test]
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public void TestResetBracketTeams()
{
AddStep("pull up context menu", () =>
{
InputManager.MoveMouseTo(ladderEditorScreen);
InputManager.Click(MouseButton.Right);
});
AddStep("click Reset teams button", () =>
{
InputManager.MoveMouseTo(osuContextMenuContainer.ChildrenOfType<DrawableOsuMenuItem>().Last(p =>
((OsuMenuItem)p.Item).Type == MenuItemType.Destructive), new Vector2(5, 0));
InputManager.Click(MouseButton.Left);
});
AddAssert("dialog displayed", () => DialogOverlay.CurrentDialog is LadderResetTeamsDialog);
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AddStep("click confirmation", () =>
{
InputManager.MoveMouseTo(DialogOverlay.CurrentDialog.ChildrenOfType<PopupDialogButton>().First());
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InputManager.PressButton(MouseButton.Left);
});
AddUntilStep("dialog dismissed", () => DialogOverlay.CurrentDialog is not LadderResetTeamsDialog);
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AddStep("release mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
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AddAssert("assert ladder teams reset", () => Ladder.CurrentMatch.Value?.Team1.Value == null && Ladder.CurrentMatch.Value?.Team2.Value == null);
}
}
}