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osu-lazer/osu.Game/Screens/Play/BreaksOverlay/BreakOverlay.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Scoring;
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using System.Collections.Generic;
using osu.Framework.Graphics.UserInterface;
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namespace osu.Game.Screens.Play.BreaksOverlay
{
public class BreakOverlay : Container
{
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
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private const float remaining_time_container_max_size = 0.3f;
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private const int vertical_margin = 25;
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private List<BreakPeriod> breaks;
public List<BreakPeriod> Breaks
{
set
{
breaks = value;
initializeBreaks();
}
get
{
return breaks;
}
}
public override bool RemoveCompletedTransforms => false;
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private readonly bool letterboxing;
private readonly LetterboxOverlay letterboxOverlay;
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private readonly Container remainingTimeAdjustmentBox;
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private readonly Container remainingTimeBox;
private readonly RemainingTimeCounter remainingTimeCounter;
private readonly InfoContainer info;
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private readonly ArrowsOverlay arrowsOverlay;
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public BreakOverlay(bool letterboxing, ScoreProcessor scoreProcessor) : this(letterboxing)
{
bindProcessor(scoreProcessor);
}
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public BreakOverlay(bool letterboxing)
{
this.letterboxing = letterboxing;
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
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letterboxOverlay = new LetterboxOverlay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
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remainingTimeAdjustmentBox = new Container
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{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Width = 0,
Child = remainingTimeBox = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Height = 8,
CornerRadius = 4,
Masking = true,
Child = new Box { RelativeSizeAxes = Axes.Both }
}
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},
remainingTimeCounter = new RemainingTimeCounter
{
Anchor = Anchor.Centre,
Origin = Anchor.BottomCentre,
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Margin = new MarginPadding { Bottom = vertical_margin },
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},
info = new InfoContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
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Margin = new MarginPadding { Top = vertical_margin },
},
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arrowsOverlay = new ArrowsOverlay
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{
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Anchor = Anchor.Centre,
Origin = Anchor.Centre,
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}
};
}
private void initializeBreaks()
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{
FinishTransforms(true);
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Scheduler.CancelDelayedTasks();
if (breaks == null)
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return;
foreach (var b in breaks)
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{
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if (!b.HasEffect)
continue;
using (BeginAbsoluteSequence(b.StartTime, true))
{
remainingTimeAdjustmentBox
.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
.Delay(b.Duration - fade_duration)
.ResizeWidthTo(0);
remainingTimeBox
.ResizeWidthTo(0, b.Duration - fade_duration)
.Then()
.ResizeWidthTo(1);
remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
}
using (BeginAbsoluteSequence(b.StartTime))
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{
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Schedule(showBreak);
using (BeginDelayedSequence(b.Duration - fade_duration))
Schedule(hideBreak);
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}
}
}
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private void showBreak()
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{
if (letterboxing)
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letterboxOverlay.Show();
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remainingTimeCounter.Show();
info.Show();
arrowsOverlay.Show();
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}
private void hideBreak()
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{
if (letterboxing)
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letterboxOverlay.Hide();
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remainingTimeCounter.Hide();
info.Hide();
arrowsOverlay.Hide();
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}
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private void bindProcessor(ScoreProcessor processor)
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{
info.AccuracyDisplay.Current.BindTo(processor.Accuracy);
info.GradeDisplay.Current.BindTo(processor.Rank);
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}
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}
}