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osu-lazer/osu.Game/Overlays/Options/Sections/Input/MouseOptions.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options.Sections.Input
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{
public class MouseOptions : OptionsSubsection
{
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protected override string Header => "Mouse";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
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{
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Children = new Drawable[]
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{
new OptionSlider<double>
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{
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LabelText = "Sensitivity",
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Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.MouseSpeed),
},
new OsuCheckbox
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{
LabelText = "Raw input",
Bindable = config.GetBindable<bool>(OsuConfig.RawInput)
},
new OsuCheckbox
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{
LabelText = "Map absolute raw input to the osu! window",
Bindable = config.GetBindable<bool>(OsuConfig.AbsoluteToOsuWindow)
},
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new OptionDropDown<ConfineMouseMode>
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{
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LabelText = "Confine mouse cursor",
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Bindable = config.GetBindable<ConfineMouseMode>(OsuConfig.ConfineMouse),
},
new OsuCheckbox
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{
LabelText = "Disable mouse wheel in play mode",
Bindable = config.GetBindable<bool>(OsuConfig.MouseDisableWheel)
},
new OsuCheckbox
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{
LabelText = "Disable mouse buttons in play mode",
Bindable = config.GetBindable<bool>(OsuConfig.MouseDisableButtons)
},
new OsuCheckbox
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{
LabelText = "Cursor ripples",
Bindable = config.GetBindable<bool>(OsuConfig.CursorRipple)
},
};
}
}
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}