2019-01-24 16:43:03 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 17:19:50 +08:00
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2018-01-10 07:24:51 +08:00
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Configuration;
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using osu.Game.Localisation;
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2018-01-14 03:25:09 +08:00
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namespace osu.Game.Screens.Play.PlayerSettings
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{
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public class VisualSettings : PlayerSettingsGroup
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{
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private readonly PlayerSliderBar<double> dimSliderBar;
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private readonly PlayerSliderBar<double> blurSliderBar;
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private readonly PlayerSliderBar<float> comboColourNormalisationSliderBar;
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private readonly PlayerCheckbox showStoryboardToggle;
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private readonly PlayerCheckbox beatmapSkinsToggle;
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private readonly PlayerCheckbox beatmapColorsToggle;
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public VisualSettings()
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: base("Visual Settings")
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{
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Children = new Drawable[]
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{
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dimSliderBar = new PlayerSliderBar<double>
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{
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LabelText = GameplaySettingsStrings.BackgroundDim,
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DisplayAsPercentage = true
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},
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blurSliderBar = new PlayerSliderBar<double>
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{
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LabelText = GameplaySettingsStrings.BackgroundBlur,
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DisplayAsPercentage = true
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},
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showStoryboardToggle = new PlayerCheckbox { LabelText = GraphicsSettingsStrings.StoryboardVideo },
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beatmapSkinsToggle = new PlayerCheckbox { LabelText = SkinSettingsStrings.BeatmapSkins },
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beatmapColorsToggle = new PlayerCheckbox { LabelText = SkinSettingsStrings.BeatmapColours },
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comboColourNormalisationSliderBar = new PlayerSliderBar<float>
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{
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LabelText = GraphicsSettingsStrings.ComboColourNormalisation,
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DisplayAsPercentage = true,
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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dimSliderBar.Current = config.GetBindable<double>(OsuSetting.DimLevel);
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blurSliderBar.Current = config.GetBindable<double>(OsuSetting.BlurLevel);
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showStoryboardToggle.Current = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
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beatmapSkinsToggle.Current = config.GetBindable<bool>(OsuSetting.BeatmapSkins);
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beatmapColorsToggle.Current = config.GetBindable<bool>(OsuSetting.BeatmapColours);
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comboColourNormalisationSliderBar.Current = config.GetBindable<float>(OsuSetting.ComboColourNormalisation);
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}
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}
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}
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