1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-23 06:07:25 +08:00
osu-lazer/osu.Game/Screens/Play/FailOverlay.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

23 lines
721 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2017-04-02 02:29:17 +08:00
using osu.Game.Graphics;
2018-11-20 15:51:59 +08:00
using osuTK.Graphics;
2017-04-06 03:51:43 +08:00
using osu.Framework.Allocation;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Screens.Play
{
public class FailOverlay : GameplayMenuOverlay
{
2017-04-06 03:36:03 +08:00
public override string Header => "failed";
public override string Description => "you're dead, try again?";
2018-04-13 17:19:50 +08:00
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke());
AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke());
}
}
}