// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Graphics; using osuTK.Graphics; using osu.Framework.Allocation; namespace osu.Game.Screens.Play { public class FailOverlay : GameplayMenuOverlay { public override string Header => "failed"; public override string Description => "you're dead, try again?"; [BackgroundDependencyLoader] private void load(OsuColour colours) { AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke()); AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke()); } } }