1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-27 22:23:21 +08:00
osu-lazer/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs

474 lines
18 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Platform;
using osu.Game.IPC;
using osu.Framework.Allocation;
using osu.Framework.Logging;
2018-04-13 17:19:50 +08:00
using osu.Game.Beatmaps;
using osu.Game.IO;
2019-01-28 17:19:57 +08:00
using osu.Game.Tests.Resources;
2018-05-29 12:48:27 +08:00
using SharpCompress.Archives.Zip;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Tests.Beatmaps.IO
{
[TestFixture]
public class ImportBeatmapTest
{
[Test]
public async Task TestImportWhenClosed()
2018-04-13 17:19:50 +08:00
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWhenClosed"))
{
try
{
await LoadOszIntoOsu(loadOsu(host));
2018-04-13 17:19:50 +08:00
}
finally
{
host.Exit();
}
}
}
[Test]
public async Task TestImportThenDelete()
2018-04-13 17:19:50 +08:00
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenDelete"))
{
try
{
var osu = loadOsu(host);
var imported = await LoadOszIntoOsu(osu);
2018-04-13 17:19:50 +08:00
deleteBeatmapSet(imported, osu);
}
finally
{
host.Exit();
}
}
}
[Test]
public async Task TestImportThenImport()
2018-04-13 17:19:50 +08:00
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImport"))
{
try
{
var osu = loadOsu(host);
var imported = await LoadOszIntoOsu(osu);
var importedSecondTime = await LoadOszIntoOsu(osu);
2018-04-13 17:19:50 +08:00
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
checkBeatmapSetCount(osu, 1);
checkSingleReferencedFileCount(osu, 18);
2018-05-29 12:48:27 +08:00
}
finally
{
host.Exit();
}
}
}
[Test]
public async Task TestRollbackOnFailure()
2018-05-29 12:48:27 +08:00
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestRollbackOnFailure"))
{
try
{
int itemAddRemoveFireCount = 0;
int loggedExceptionCount = 0;
Logger.NewEntry += l =>
{
if (l.Target == LoggingTarget.Database && l.Exception != null)
Interlocked.Increment(ref loggedExceptionCount);
};
2018-05-29 12:48:27 +08:00
var osu = loadOsu(host);
var manager = osu.Dependencies.Get<BeatmapManager>();
// ReSharper disable once AccessToModifiedClosure
manager.ItemAdded += _ => Interlocked.Increment(ref itemAddRemoveFireCount);
manager.ItemRemoved += _ => Interlocked.Increment(ref itemAddRemoveFireCount);
2018-05-29 12:48:27 +08:00
var imported = await LoadOszIntoOsu(osu);
2018-05-29 12:48:27 +08:00
Assert.AreEqual(0, itemAddRemoveFireCount -= 1);
2018-05-29 12:48:27 +08:00
imported.Hash += "-changed";
manager.Update(imported);
Assert.AreEqual(0, itemAddRemoveFireCount -= 2);
2018-05-29 12:48:27 +08:00
checkBeatmapSetCount(osu, 1);
checkBeatmapCount(osu, 12);
checkSingleReferencedFileCount(osu, 18);
2019-01-28 17:19:57 +08:00
var breakTemp = TestResources.GetTestBeatmapForImport();
2018-05-29 12:48:27 +08:00
MemoryStream brokenOsu = new MemoryStream(new byte[] { 1, 3, 3, 7 });
MemoryStream brokenOsz = new MemoryStream(File.ReadAllBytes(breakTemp));
File.Delete(breakTemp);
using (var outStream = File.Open(breakTemp, FileMode.CreateNew))
using (var zip = ZipArchive.Open(brokenOsz))
{
zip.AddEntry("broken.osu", brokenOsu, false);
zip.SaveTo(outStream, SharpCompress.Common.CompressionType.Deflate);
}
// this will trigger purging of the existing beatmap (online set id match) but should rollback due to broken osu.
2019-06-10 16:26:56 +08:00
try
{
await manager.Import(breakTemp);
}
catch
{
}
2018-05-29 12:48:27 +08:00
// no events should be fired in the case of a rollback.
Assert.AreEqual(0, itemAddRemoveFireCount);
2018-05-29 12:48:27 +08:00
checkBeatmapSetCount(osu, 1);
checkBeatmapCount(osu, 12);
checkSingleReferencedFileCount(osu, 18);
Assert.AreEqual(1, loggedExceptionCount);
2018-04-13 17:19:50 +08:00
}
finally
{
host.Exit();
}
}
}
[Test]
public async Task TestImportThenImportDifferentHash()
2018-04-13 17:19:50 +08:00
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImportDifferentHash"))
{
try
{
var osu = loadOsu(host);
var manager = osu.Dependencies.Get<BeatmapManager>();
var imported = await LoadOszIntoOsu(osu);
2018-04-13 17:19:50 +08:00
imported.Hash += "-changed";
manager.Update(imported);
var importedSecondTime = await LoadOszIntoOsu(osu);
2018-04-13 17:19:50 +08:00
Assert.IsTrue(imported.ID != importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID < importedSecondTime.Beatmaps.First().ID);
2018-05-29 12:48:27 +08:00
// only one beatmap will exist as the online set ID matched, causing purging of the first import.
checkBeatmapSetCount(osu, 1);
2018-04-13 17:19:50 +08:00
}
finally
{
host.Exit();
}
}
}
[Test]
public async Task TestImportThenDeleteThenImport()
2018-04-13 17:19:50 +08:00
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenDeleteThenImport"))
{
try
{
var osu = loadOsu(host);
var imported = await LoadOszIntoOsu(osu);
2018-04-13 17:19:50 +08:00
deleteBeatmapSet(imported, osu);
var importedSecondTime = await LoadOszIntoOsu(osu);
2018-04-13 17:19:50 +08:00
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
}
finally
{
host.Exit();
}
}
}
[TestCase(true)]
[TestCase(false)]
public async Task TestImportThenDeleteThenImportWithOnlineIDMismatch(bool set)
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
using (HeadlessGameHost host = new CleanRunHeadlessGameHost($"TestImportThenDeleteThenImport-{set}"))
{
try
{
var osu = loadOsu(host);
var imported = await LoadOszIntoOsu(osu);
if (set)
imported.OnlineBeatmapSetID = 1234;
else
imported.Beatmaps.First().OnlineBeatmapID = 1234;
osu.Dependencies.Get<BeatmapManager>().Update(imported);
deleteBeatmapSet(imported, osu);
var importedSecondTime = await LoadOszIntoOsu(osu);
// check the newly "imported" beatmap has been reimported due to mismatch (even though hashes matched)
Assert.IsTrue(imported.ID != importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Beatmaps.First().ID);
}
finally
{
host.Exit();
}
}
}
2018-04-13 17:19:50 +08:00
[Test]
public async Task TestImportWithDuplicateBeatmapIDs()
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
2019-03-12 14:24:35 +08:00
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWithDuplicateBeatmapID"))
{
try
{
var osu = loadOsu(host);
var metadata = new BeatmapMetadata
{
Artist = "SomeArtist",
AuthorString = "SomeAuthor"
};
2019-03-12 14:24:35 +08:00
var difficulty = new BeatmapDifficulty();
var toImport = new BeatmapSetInfo
{
OnlineBeatmapSetID = 1,
Metadata = metadata,
Beatmaps = new List<BeatmapInfo>
{
new BeatmapInfo
{
OnlineBeatmapID = 2,
Metadata = metadata,
BaseDifficulty = difficulty
},
new BeatmapInfo
{
OnlineBeatmapID = 2,
Metadata = metadata,
Status = BeatmapSetOnlineStatus.Loved,
BaseDifficulty = difficulty
}
}
};
var manager = osu.Dependencies.Get<BeatmapManager>();
var imported = await manager.Import(toImport);
Assert.NotNull(imported);
Assert.AreEqual(null, imported.Beatmaps[0].OnlineBeatmapID);
Assert.AreEqual(null, imported.Beatmaps[1].OnlineBeatmapID);
}
finally
{
host.Exit();
}
}
}
[Test]
2018-04-13 17:19:50 +08:00
[NonParallelizable]
[Ignore("Binding IPC on Appveyor isn't working (port in use). Need to figure out why")]
public void TestImportOverIPC()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("host", true))
using (HeadlessGameHost client = new CleanRunHeadlessGameHost("client", true))
{
try
{
Assert.IsTrue(host.IsPrimaryInstance);
Assert.IsFalse(client.IsPrimaryInstance);
var osu = loadOsu(host);
2019-01-28 17:19:57 +08:00
var temp = TestResources.GetTestBeatmapForImport();
2018-04-13 17:19:50 +08:00
var importer = new ArchiveImportIPCChannel(client);
if (!importer.ImportAsync(temp).Wait(10000))
Assert.Fail(@"IPC took too long to send");
ensureLoaded(osu);
waitForOrAssert(() => !File.Exists(temp), "Temporary still exists after IPC import", 5000);
}
finally
{
host.Exit();
}
}
}
[Test]
public async Task TestImportWhenFileOpen()
2018-04-13 17:19:50 +08:00
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWhenFileOpen"))
{
try
{
var osu = loadOsu(host);
2019-01-28 17:19:57 +08:00
var temp = TestResources.GetTestBeatmapForImport();
2018-04-13 17:19:50 +08:00
using (File.OpenRead(temp))
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
2018-04-13 17:19:50 +08:00
ensureLoaded(osu);
File.Delete(temp);
Assert.IsFalse(File.Exists(temp), "We likely held a read lock on the file when we shouldn't");
}
finally
{
host.Exit();
}
}
}
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null)
2018-05-29 10:57:11 +08:00
{
2019-01-28 17:19:57 +08:00
var temp = path ?? TestResources.GetTestBeatmapForImport();
2018-04-13 17:19:50 +08:00
var manager = osu.Dependencies.Get<BeatmapManager>();
await manager.Import(temp);
2018-04-13 17:19:50 +08:00
var imported = manager.GetAllUsableBeatmapSets();
ensureLoaded(osu);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return imported.LastOrDefault();
2018-04-13 17:19:50 +08:00
}
private void deleteBeatmapSet(BeatmapSetInfo imported, OsuGameBase osu)
{
var manager = osu.Dependencies.Get<BeatmapManager>();
manager.Delete(imported);
checkBeatmapSetCount(osu, 0);
checkBeatmapSetCount(osu, 1, true);
checkSingleReferencedFileCount(osu, 0);
2018-04-13 17:19:50 +08:00
Assert.IsTrue(manager.QueryBeatmapSets(_ => true).First().DeletePending);
}
private void checkBeatmapSetCount(OsuGameBase osu, int expected, bool includeDeletePending = false)
{
var manager = osu.Dependencies.Get<BeatmapManager>();
Assert.AreEqual(expected, includeDeletePending
? manager.QueryBeatmapSets(_ => true).ToList().Count
: manager.GetAllUsableBeatmapSets().Count);
}
private void checkBeatmapCount(OsuGameBase osu, int expected)
{
Assert.AreEqual(expected, osu.Dependencies.Get<BeatmapManager>().QueryBeatmaps(_ => true).ToList().Count);
}
private void checkSingleReferencedFileCount(OsuGameBase osu, int expected)
{
Assert.AreEqual(expected, osu.Dependencies.Get<FileStore>().QueryFiles(f => f.ReferenceCount == 1).Count());
}
2018-04-13 17:19:50 +08:00
private OsuGameBase loadOsu(GameHost host)
{
var osu = new OsuGameBase();
Task.Run(() => host.Run(osu));
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
return osu;
}
private static void ensureLoaded(OsuGameBase osu, int timeout = 60000)
2018-04-13 17:19:50 +08:00
{
IEnumerable<BeatmapSetInfo> resultSets = null;
var store = osu.Dependencies.Get<BeatmapManager>();
waitForOrAssert(() => (resultSets = store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526)).Any(),
@"BeatmapSet did not import to the database in allocated time.", timeout);
//ensure we were stored to beatmap database backing...
Assert.IsTrue(resultSets.Count() == 1, $@"Incorrect result count found ({resultSets.Count()} but should be 1).");
IEnumerable<BeatmapInfo> queryBeatmaps() => store.QueryBeatmaps(s => s.BeatmapSet.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0);
IEnumerable<BeatmapSetInfo> queryBeatmapSets() => store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526);
//if we don't re-check here, the set will be inserted but the beatmaps won't be present yet.
waitForOrAssert(() => queryBeatmaps().Count() == 12,
@"Beatmaps did not import to the database in allocated time", timeout);
waitForOrAssert(() => queryBeatmapSets().Count() == 1,
@"BeatmapSet did not import to the database in allocated time", timeout);
int countBeatmapSetBeatmaps = 0;
int countBeatmaps = 0;
waitForOrAssert(() =>
(countBeatmapSetBeatmaps = queryBeatmapSets().First().Beatmaps.Count) ==
(countBeatmaps = queryBeatmaps().Count()),
$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).", timeout);
var set = queryBeatmapSets().First();
foreach (BeatmapInfo b in set.Beatmaps)
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineBeatmapID == b.OnlineBeatmapID));
Assert.IsTrue(set.Beatmaps.Count > 0);
var beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 0))?.Beatmap;
2018-04-19 19:44:38 +08:00
Assert.IsTrue(beatmap?.HitObjects.Any() == true);
2018-04-13 17:19:50 +08:00
beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 1))?.Beatmap;
2018-04-19 19:44:38 +08:00
Assert.IsTrue(beatmap?.HitObjects.Any() == true);
2018-04-13 17:19:50 +08:00
beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 2))?.Beatmap;
2018-04-19 19:44:38 +08:00
Assert.IsTrue(beatmap?.HitObjects.Any() == true);
2018-04-13 17:19:50 +08:00
beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 3))?.Beatmap;
2018-04-19 19:44:38 +08:00
Assert.IsTrue(beatmap?.HitObjects.Any() == true);
2018-04-13 17:19:50 +08:00
}
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
2018-04-13 17:19:50 +08:00
{
2018-06-04 21:25:18 +08:00
Task task = Task.Run(() =>
2018-04-13 17:19:50 +08:00
{
while (!result()) Thread.Sleep(200);
2018-06-04 21:25:18 +08:00
});
2018-04-13 17:19:50 +08:00
2018-06-04 21:25:18 +08:00
Assert.IsTrue(task.Wait(timeout), failureMessage);
2018-04-13 17:19:50 +08:00
}
}
}