1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-24 06:47:36 +08:00
osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer/Multiplayer.cs

51 lines
1.5 KiB
C#
Raw Normal View History

2020-12-20 22:32:57 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
2020-12-20 22:32:57 +08:00
using osu.Framework.Allocation;
using osu.Framework.Screens;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.OnlinePlay.Lounge;
2020-12-20 22:32:57 +08:00
namespace osu.Game.Screens.OnlinePlay.Multiplayer
2020-12-20 22:32:57 +08:00
{
public class Multiplayer : OnlinePlayScreen
2020-12-20 22:32:57 +08:00
{
[Resolved]
2021-05-20 14:39:45 +08:00
private MultiplayerClient client { get; set; }
2020-12-20 22:32:57 +08:00
public override void OnResuming(IScreen last)
{
base.OnResuming(last);
if (client.Room == null)
return;
Debug.Assert(client.LocalUser != null);
switch (client.LocalUser.State)
{
case MultiplayerUserState.Spectating:
break;
case MultiplayerUserState.WaitingForLoad:
case MultiplayerUserState.Loaded:
case MultiplayerUserState.Playing:
client.AbortGameplay();
break;
default:
client.ChangeState(MultiplayerUserState.Idle);
break;
}
2020-12-20 22:32:57 +08:00
}
protected override string ScreenTitle => "Multiplayer";
2020-12-25 12:38:11 +08:00
protected override RoomManager CreateRoomManager() => new MultiplayerRoomManager();
2020-12-20 22:36:56 +08:00
2020-12-25 12:38:11 +08:00
protected override LoungeSubScreen CreateLounge() => new MultiplayerLoungeSubScreen();
2020-12-20 22:32:57 +08:00
}
}