1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-08 20:17:27 +08:00
osu-lazer/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHold.cs

19 lines
541 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Objects.Legacy.Mania
{
internal sealed class ConvertHold : HitObject, IHasXPosition, IHasEndTime
{
public float X { get; set; }
public double EndTime { get; set; }
public double Duration => EndTime - StartTime;
2018-05-11 14:32:00 +08:00
protected override HitWindows CreateHitWindows() => null;
2018-04-13 17:19:50 +08:00
}
}