1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-23 14:47:23 +08:00
osu-lazer/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHold.cs
2019-01-24 17:43:03 +09:00

19 lines
541 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Objects.Legacy.Mania
{
internal sealed class ConvertHold : HitObject, IHasXPosition, IHasEndTime
{
public float X { get; set; }
public double EndTime { get; set; }
public double Duration => EndTime - StartTime;
protected override HitWindows CreateHitWindows() => null;
}
}