2016-09-02 18:25:13 +08:00
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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2016-09-02 19:30:27 +08:00
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Batches;
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2016-09-02 18:25:13 +08:00
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using osu.Framework.Graphics.Containers;
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2016-09-02 19:30:27 +08:00
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using osu.Framework.Graphics.Drawables;
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2016-09-02 18:25:13 +08:00
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using osu.Game.Beatmaps.Objects;
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2016-09-11 01:27:42 +08:00
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using OpenTK;
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2016-10-05 19:49:31 +08:00
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using OpenTK.Graphics;
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2016-09-02 18:25:13 +08:00
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namespace osu.Game.GameModes.Play
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{
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2016-10-01 17:40:14 +08:00
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public abstract class HitRenderer : Container
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2016-09-02 18:25:13 +08:00
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{
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2016-09-28 14:49:47 +08:00
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public abstract List<HitObject> Objects { set; }
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2016-09-02 19:30:27 +08:00
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2016-10-01 17:40:14 +08:00
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public HitRenderer()
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{
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RelativeSizeAxes = Axes.Both;
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}
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2016-09-02 19:30:27 +08:00
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public override void Load()
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{
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base.Load();
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2016-10-05 19:49:31 +08:00
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Add(new Box()
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.8f,
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Colour = new Color4(5, 5, 5, 255),
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});
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2016-09-02 19:30:27 +08:00
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}
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2016-09-02 18:25:13 +08:00
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}
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}
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