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osu-lazer/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Input.Handlers.Mouse;
using osu.Framework.Localisation;
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using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input;
using osu.Game.Localisation;
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namespace osu.Game.Overlays.Settings.Sections.Input
{
public class MouseSettings : SettingsSubsection
{
private readonly MouseHandler mouseHandler;
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protected override LocalisableString Header => MouseSettingsStrings.Mouse;
private Bindable<double> handlerSensitivity;
private Bindable<double> localSensitivity;
private Bindable<WindowMode> windowMode;
private SettingsEnumDropdown<OsuConfineMouseMode> confineMouseModeSetting;
private Bindable<bool> relativeMode;
private SettingsCheckbox highPrecisionMouse;
public MouseSettings(MouseHandler mouseHandler)
{
this.mouseHandler = mouseHandler;
}
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[BackgroundDependencyLoader]
private void load(OsuConfigManager osuConfig, FrameworkConfigManager config)
{
// use local bindable to avoid changing enabled state of game host's bindable.
handlerSensitivity = mouseHandler.Sensitivity.GetBoundCopy();
localSensitivity = handlerSensitivity.GetUnboundCopy();
relativeMode = mouseHandler.UseRelativeMode.GetBoundCopy();
windowMode = config.GetBindable<WindowMode>(FrameworkSetting.WindowMode);
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Children = new Drawable[]
{
highPrecisionMouse = new SettingsCheckbox
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{
LabelText = MouseSettingsStrings.HighPrecisionMouse,
TooltipText = MouseSettingsStrings.HighPrecisionMouseTooltip,
Current = relativeMode,
Keywords = new[] { @"raw", @"input", @"relative", @"cursor" }
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},
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new SensitivitySetting
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{
LabelText = MouseSettingsStrings.CursorSensitivity,
Current = localSensitivity
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},
confineMouseModeSetting = new SettingsEnumDropdown<OsuConfineMouseMode>
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{
LabelText = MouseSettingsStrings.ConfineMouseMode,
Current = osuConfig.GetBindable<OsuConfineMouseMode>(OsuSetting.ConfineMouseMode)
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},
new SettingsCheckbox
{
LabelText = MouseSettingsStrings.DisableMouseWheel,
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel)
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},
new SettingsCheckbox
{
LabelText = MouseSettingsStrings.DisableMouseButtons,
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
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},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
relativeMode.BindValueChanged(relative => localSensitivity.Disabled = !relative.NewValue, true);
handlerSensitivity.BindValueChanged(val =>
{
var disabled = localSensitivity.Disabled;
localSensitivity.Disabled = false;
localSensitivity.Value = val.NewValue;
localSensitivity.Disabled = disabled;
}, true);
localSensitivity.BindValueChanged(val => handlerSensitivity.Value = val.NewValue);
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windowMode.BindValueChanged(mode =>
{
var isFullscreen = mode.NewValue == WindowMode.Fullscreen;
if (isFullscreen)
{
confineMouseModeSetting.Current.Disabled = true;
confineMouseModeSetting.TooltipText = MouseSettingsStrings.NotApplicableFullscreen;
}
else
{
confineMouseModeSetting.Current.Disabled = false;
confineMouseModeSetting.TooltipText = string.Empty;
}
}, true);
highPrecisionMouse.Current.BindValueChanged(highPrecision =>
{
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if (RuntimeInfo.OS != RuntimeInfo.Platform.Windows)
{
if (highPrecision.NewValue)
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highPrecisionMouse.WarningText = MouseSettingsStrings.HighPrecisionPlatformWarning;
else
highPrecisionMouse.WarningText = null;
}
}, true);
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}
private class SensitivitySetting : SettingsSlider<double, SensitivitySlider>
{
public SensitivitySetting()
{
KeyboardStep = 0.01f;
TransferValueOnCommit = true;
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}
}
private class SensitivitySlider : OsuSliderBar<double>
{
public override LocalisableString TooltipText => Current.Disabled ? MouseSettingsStrings.EnableHighPrecisionForSensitivityAdjust : $"{base.TooltipText}x";
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}
}
}