1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-26 05:12:57 +08:00
osu-lazer/osu.Game/Overlays/Mods/DifficultyIncreaseSection.cs

28 lines
856 B
C#
Raw Normal View History

2017-02-23 10:16:23 +08:00
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
2017-02-23 10:16:23 +08:00
using osu.Framework.Allocation;
using osu.Game.Graphics;
2017-04-18 15:05:58 +08:00
using osu.Game.Rulesets.Mods;
2017-02-23 10:16:23 +08:00
namespace osu.Game.Overlays.Mods
2017-02-23 10:16:23 +08:00
{
public class DifficultyIncreaseSection : ModSection
{
2017-03-09 16:44:45 +08:00
protected override Key[] ToggleKeys => new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
2017-03-07 00:19:38 +08:00
public override ModType ModType => ModType.DifficultyIncrease;
2017-02-23 10:16:23 +08:00
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
SelectedColour = colours.YellowLight;
}
public DifficultyIncreaseSection()
{
Header = @"Gameplay Difficulty Increase";
}
}
}