1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 09:27:34 +08:00
osu-lazer/osu.Game/Overlays/OptionsOverlay.cs

179 lines
6.6 KiB
C#
Raw Normal View History

2016-09-29 19:13:58 +08:00
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2016-11-03 07:07:07 +08:00
using System.Diagnostics;
using System.Linq;
2016-09-29 19:13:58 +08:00
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework;
2016-10-13 22:57:05 +08:00
using osu.Framework.Graphics;
2016-10-16 17:14:17 +08:00
using osu.Framework.Graphics.Containers;
2016-11-03 07:07:07 +08:00
using osu.Framework.Graphics.Primitives;
2016-10-16 20:10:06 +08:00
using osu.Framework.Graphics.Sprites;
2016-10-13 22:57:05 +08:00
using osu.Framework.Graphics.Transformations;
using osu.Framework.Input;
2016-11-03 10:22:34 +08:00
using osu.Game.Overlays.Options;
2016-11-08 10:24:41 +08:00
using osu.Game.Overlays.Options.Audio;
using osu.Game.Overlays.Options.Gameplay;
using osu.Game.Overlays.Options.General;
using osu.Game.Overlays.Options.Graphics;
using osu.Game.Overlays.Options.Input;
using osu.Game.Overlays.Options.Online;
2016-09-29 19:13:58 +08:00
namespace osu.Game.Overlays
{
2016-11-03 10:22:34 +08:00
public class OptionsOverlay : OverlayContainer
2016-09-29 19:13:58 +08:00
{
internal const float CONTENT_MARGINS = 10;
2016-11-03 07:07:07 +08:00
private const float width = 400;
2016-11-09 12:16:04 +08:00
private const float sidebar_width = OptionsSidebar.default_width;
private const float sidebar_padding = 10;
2016-11-05 07:27:41 +08:00
private ScrollContainer scrollContainer;
private OptionsSidebar sidebar;
2016-11-09 13:17:48 +08:00
private OptionsSidebar.SidebarButton[] sidebarButtons;
private OptionsSection[] sections;
2016-11-04 11:28:00 +08:00
2016-11-04 10:43:00 +08:00
public OptionsOverlay()
2016-09-29 19:13:58 +08:00
{
2016-11-09 13:17:48 +08:00
sections = new OptionsSection[]
{
2016-11-08 10:24:41 +08:00
new GeneralSection(),
new GraphicsSection(),
new GameplaySection(),
new AudioSection(),
new SkinSection(),
new InputSection(),
new EditorSection(),
new OnlineSection(),
new MaintenanceSection(),
};
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
2016-09-29 19:13:58 +08:00
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
2016-11-04 11:28:00 +08:00
Colour = Color4.Black,
Alpha = 0.6f,
2016-11-03 07:07:07 +08:00
},
scrollContainer = new ScrollContainer
2016-11-03 07:07:07 +08:00
{
ScrollbarOverlapsContent = false,
ScrollDraggerAnchor = Anchor.TopLeft,
2016-11-05 07:27:41 +08:00
RelativeSizeAxes = Axes.Y,
Width = width,
Margin = new MarginPadding { Left = sidebar_width },
2016-11-09 13:17:48 +08:00
Scrolled = ScrollContainer_Scrolled,
2016-11-03 07:07:07 +08:00
Children = new[]
{
new FlowContainer
2016-11-03 07:07:07 +08:00
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FlowDirection.VerticalOnly,
2016-11-03 10:22:34 +08:00
Children = new Drawable[]
2016-11-03 07:07:07 +08:00
{
new SpriteText
{
Text = "settings",
2016-11-03 07:07:07 +08:00
TextSize = 40,
Margin = new MarginPadding { Left = CONTENT_MARGINS, Top = 30 },
2016-11-03 07:07:07 +08:00
},
new SpriteText
{
Colour = new Color4(235, 117, 139, 255),
Text = "Change the way osu! behaves",
TextSize = 18,
Margin = new MarginPadding { Left = CONTENT_MARGINS, Bottom = 30 },
2016-11-03 10:22:34 +08:00
},
new FlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FlowDirection.VerticalOnly,
Children = sections,
}
2016-11-03 07:07:07 +08:00
}
}
}
2016-11-05 07:27:41 +08:00
},
sidebar = new OptionsSidebar
2016-11-05 07:27:41 +08:00
{
Width = sidebar_width,
2016-11-09 13:17:48 +08:00
Children = sidebarButtons = sections.Select(section =>
2016-11-08 18:17:09 +08:00
new OptionsSidebar.SidebarButton
{
2016-11-09 13:17:48 +08:00
Selected = sections[0] == section,
Section = section,
Action = () => scrollContainer.ScrollTo(
scrollContainer.GetChildY(section) - scrollContainer.DrawSize.Y / 2),
}
2016-11-09 13:17:48 +08:00
).ToArray()
2016-09-29 19:13:58 +08:00
}
};
}
protected override void Load(BaseGame game)
{
base.Load(game);
scrollContainer.Padding = new MarginPadding { Top = (game as OsuGame)?.Toolbar.DrawHeight ?? 0 };
}
2016-11-09 13:17:48 +08:00
private void ScrollContainer_Scrolled(float value)
{
for (int i = sections.Length - 1; i >= 0; i--)
{
var section = sections[i];
float y = scrollContainer.GetChildY(section) - value;
if (y <= scrollContainer.DrawSize.Y / 2)
{
var previous = sidebarButtons.SingleOrDefault(sb => sb.Selected);
var next = sidebarButtons.SingleOrDefault(sb => sb.Section == section);
if (next != null)
{
previous.Selected = false;
next.Selected = true;
}
break;
}
}
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
2016-09-29 19:13:58 +08:00
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
switch (args.Key)
{
case Key.Escape:
2016-10-13 22:27:37 +08:00
if (State == Visibility.Hidden) return false;
2016-11-05 07:27:41 +08:00
Hide();
2016-09-29 19:13:58 +08:00
return true;
}
return base.OnKeyDown(state, args);
}
2016-10-13 22:57:05 +08:00
protected override void PopIn()
2016-09-29 19:13:58 +08:00
{
scrollContainer.MoveToX(0, 600, EasingTypes.OutQuint);
sidebar.MoveToX(0, 800, EasingTypes.OutQuint);
FadeTo(1, 300);
2016-10-13 22:57:05 +08:00
}
2016-09-29 19:13:58 +08:00
2016-10-13 22:57:05 +08:00
protected override void PopOut()
{
scrollContainer.MoveToX(-width, 600, EasingTypes.OutQuint);
sidebar.MoveToX(-sidebar_width, 600, EasingTypes.OutQuint);
FadeTo(0, 300);
2016-09-29 19:13:58 +08:00
}
}
}