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osu-lazer/osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Localisation;
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namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
public partial class BeatmapSettings : SettingsSubsection
{
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protected override LocalisableString Header => CommonStrings.Beatmaps;
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private SettingsButton deleteBeatmapsButton = null!;
private SettingsButton deleteBeatmapVideosButton = null!;
private SettingsButton restoreButton = null!;
private SettingsButton undeleteButton = null!;
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmaps, IDialogOverlay? dialogOverlay)
{
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Add(deleteBeatmapsButton = new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllBeatmaps,
Action = () =>
{
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dialogOverlay?.Push(new MassDeleteConfirmationDialog(() =>
{
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deleteBeatmapsButton.Enabled.Value = false;
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Task.Run(() => beatmaps.Delete()).ContinueWith(_ => Schedule(() => deleteBeatmapsButton.Enabled.Value = true));
}, DeleteConfirmationContentStrings.Beatmaps));
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}
});
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Add(deleteBeatmapVideosButton = new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllBeatmapVideos,
Action = () =>
{
dialogOverlay?.Push(new MassDeleteConfirmationDialog(() =>
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{
deleteBeatmapVideosButton.Enabled.Value = false;
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Task.Run(beatmaps.DeleteAllVideos).ContinueWith(_ => Schedule(() => deleteBeatmapVideosButton.Enabled.Value = true));
}, DeleteConfirmationContentStrings.BeatmapVideos));
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}
});
AddRange(new Drawable[]
{
restoreButton = new SettingsButton
{
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Text = MaintenanceSettingsStrings.RestoreAllHiddenDifficulties,
Action = () =>
{
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restoreButton.Enabled.Value = false;
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Task.Run(beatmaps.RestoreAll).ContinueWith(_ => Schedule(() => restoreButton.Enabled.Value = true));
}
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},
undeleteButton = new SettingsButton
{
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Text = MaintenanceSettingsStrings.RestoreAllRecentlyDeletedBeatmaps,
Action = () =>
{
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undeleteButton.Enabled.Value = false;
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Task.Run(beatmaps.UndeleteAll).ContinueWith(_ => Schedule(() => undeleteButton.Enabled.Value = true));
}
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}
});
}
}
}