1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 18:42:56 +08:00
osu-lazer/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditorMultipleSkins.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

86 lines
2.9 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 15:37:17 +08:00
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Timing;
2023-01-26 17:21:04 +08:00
using osu.Game.Overlays.SkinEditor;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD;
using osu.Game.Tests.Gameplay;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay
{
public partial class TestSceneSkinEditorMultipleSkins : SkinnableTestScene
{
2023-05-25 15:38:22 +08:00
[Cached(typeof(ScoreProcessor))]
private ScoreProcessor scoreProcessor { get; set; }
2021-05-07 16:47:38 +08:00
[Cached(typeof(HealthProcessor))]
private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
[Cached]
private GameplayState gameplayState = TestGameplayState.Create(new OsuRuleset());
[Cached(typeof(IGameplayClock))]
private readonly IGameplayClock gameplayClock = new GameplayClockContainer(new FramedClock());
[Cached]
public readonly EditorClipboard Clipboard = new EditorClipboard();
public TestSceneSkinEditorMultipleSkins()
{
scoreProcessor = gameplayState.ScoreProcessor;
}
[SetUpSteps]
public void SetUpSteps()
{
AddStep("create editor overlay", () =>
{
SetContents(_ =>
{
var ruleset = new OsuRuleset();
2021-05-13 13:54:52 +08:00
var mods = new[] { ruleset.GetAutoplayMod() };
var working = CreateWorkingBeatmap(ruleset.RulesetInfo);
2021-05-13 13:54:52 +08:00
var beatmap = working.GetPlayableBeatmap(ruleset.RulesetInfo, mods);
2021-05-13 13:54:52 +08:00
var drawableRuleset = ruleset.CreateDrawableRulesetWith(beatmap, mods);
2021-05-13 13:54:52 +08:00
var hudOverlay = new HUDOverlay(drawableRuleset, mods)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
// Add any key just to display the key counter visually.
hudOverlay.InputCountController.Add(new KeyCounterKeyboardTrigger(Key.Space));
scoreProcessor.Combo.Value = 1;
return new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
drawableRuleset,
hudOverlay,
new SkinEditor(hudOverlay),
}
};
});
});
}
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
}
}