1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 22:07:40 +08:00
osu-lazer/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs

29 lines
817 B
C#
Raw Normal View History

2019-03-04 12:24:19 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-11-11 09:39:04 +08:00
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Tournament.Screens.TeamWin;
2019-06-18 14:28:36 +08:00
namespace osu.Game.Tournament.Tests.Screens
2018-11-11 09:39:04 +08:00
{
public class TestSceneTeamWinScreen : TournamentTestScene
2018-11-11 09:39:04 +08:00
{
[BackgroundDependencyLoader]
private void load()
{
2020-06-24 16:57:07 +08:00
var match = Ladder.CurrentMatch.Value;
2019-06-18 13:57:05 +08:00
match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals");
2020-03-03 17:59:23 +08:00
match.Completed.Value = true;
2018-11-11 09:39:04 +08:00
Add(new TeamWinScreen
{
FillMode = FillMode.Fit,
FillAspectRatio = 16 / 9f
});
}
}
}