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osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerCountdownButton.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
using System.Linq;
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using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Localisation;
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using osu.Game.Online.Multiplayer;
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using osuTK;
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
{
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public partial class MultiplayerCountdownButton : IconButton, IHasPopover
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{
private static readonly TimeSpan[] available_delays =
{
TimeSpan.FromSeconds(10),
TimeSpan.FromSeconds(30),
TimeSpan.FromMinutes(1),
TimeSpan.FromMinutes(2)
};
public new Action<TimeSpan> Action;
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public Action CancelAction;
[Resolved]
private MultiplayerClient multiplayerClient { get; set; }
[Resolved]
private OsuColour colours { get; set; }
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private readonly Drawable background;
public MultiplayerCountdownButton()
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{
Icon = FontAwesome.Regular.Clock;
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Add(background = new Box
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue
});
base.Action = this.ShowPopover;
TooltipText = MultiplayerMatchStrings.CountdownSettings;
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}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
background.Colour = colours.Green;
}
protected override void LoadComplete()
{
base.LoadComplete();
multiplayerClient.RoomUpdated += onRoomUpdated;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
multiplayerClient.RoomUpdated -= onRoomUpdated;
}
private void onRoomUpdated() => Scheduler.AddOnce(() =>
{
bool countdownActive = multiplayerClient.Room?.ActiveCountdowns.Any(c => c is MatchStartCountdown) == true;
if (countdownActive)
{
background
.FadeColour(colours.YellowLight, 100, Easing.In)
.Then()
.FadeColour(colours.YellowDark, 900, Easing.OutQuint)
.Loop();
}
else
{
background
.FadeColour(colours.Green, 200, Easing.OutQuint);
}
});
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public Popover GetPopover()
{
var flow = new FillFlowContainer
{
Width = 200,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(2),
};
foreach (var duration in available_delays)
{
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flow.Add(new RoundedButton
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{
RelativeSizeAxes = Axes.X,
Text = MultiplayerMatchStrings.StartMatchWithCountdown(duration.Humanize()),
BackgroundColour = colours.Green,
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Action = () =>
{
Action(duration);
this.HidePopover();
}
});
}
if (multiplayerClient.Room?.ActiveCountdowns.Any(c => c is MatchStartCountdown) == true && multiplayerClient.IsHost)
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{
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flow.Add(new RoundedButton
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{
RelativeSizeAxes = Axes.X,
Text = MultiplayerMatchStrings.StopCountdown,
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BackgroundColour = colours.Red,
Action = () =>
{
CancelAction();
this.HidePopover();
}
});
}
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return new OsuPopover { Child = flow };
}
}
}