1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 11:27:24 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs

30 lines
942 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
2018-11-14 13:29:22 +08:00
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Judgements;
2019-09-06 14:24:00 +08:00
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Objects
{
/// <summary>
/// Note that this should not be used for timing correctness.
/// See <see cref="SliderEventType.LegacyLastTick"/> usage in <see cref="Slider"/> for more information.
/// </summary>
2020-10-02 13:20:55 +08:00
public class SliderTailCircle : SliderEndCircle
{
public SliderTailCircle(Slider slider)
: base(slider)
{
}
public override Judgement CreateJudgement() => new SliderTailJudgement();
public class SliderTailJudgement : OsuJudgement
{
public override HitResult MaxResult => HitResult.SmallTickHit;
}
}
}