Commit Graph

  • 427116e38b
    Merge pull request #215 from ook3D/master dexyfex 2023-09-03 22:27:08 +1000
  • 7542dabb71 Escape ClipBase.Hash when writing XML alexguirre 2023-09-03 11:07:10 +0200
  • 65c9778695 Update Unknown_7Ch ook3D 2023-08-31 17:06:45 -0400
  • 4cdf69445a Updated more .ypt Unknowns ook3D 2023-08-31 01:37:34 -0400
  • 7bc3630ef9
    Update Ytyp Archetype Flags and Fix for Generate Capsule LODLight and Fix for Capsule HDLight (#205) Kirill 2023-08-24 02:06:11 +0300
  • 595bb9a375
    Add Support for D3DFMT_X8R8G8B8 (#214) gg781 2023-08-23 11:26:48 +0800
  • 6630a772cf
    Merge branch 'dexyfex:master' into master gg781 2023-08-21 13:32:00 +0800
  • 71bd88dd36 Merge branch 'master' of https://github.com/gg781/CodeWalker gg781 2023-08-21 13:29:12 +0800
  • 67a9ce757c Add Support for D3DFMT_X8R8G8B8 gg781 2023-08-21 13:27:58 +0800
  • 023cc1eb47
    Audio.rel.xml updates (#183) Monkeypolice188 2023-08-21 06:27:13 +0100
  • 5760d56134 Fixed Edit Archetype BSRadius regional number formatting issue dexy 2023-08-21 15:10:52 +1000
  • 3bfd6ac9f8
    Merge pull request #213 from ook3D/master dexyfex 2023-08-21 14:48:04 +1000
  • f8fa095322
    Merge pull request #212 from alexguirre/clip-tags dexyfex 2023-08-21 14:47:19 +1000
  • f7cc8cd317 Fix compile error, Lucas missed a ")" dexy 2023-08-21 14:45:57 +1000
  • ae9498f7d5
    Merge pull request #211 from alexguirre/rpf dexyfex 2023-08-21 14:41:54 +1000
  • 44878ff70f
    Merge pull request #210 from alexguirre/fix-drawables dexyfex 2023-08-21 14:40:50 +1000
  • e39ac3afd8
    Merge pull request #209 from Lucas7yoshi/master dexyfex 2023-08-21 14:39:32 +1000
  • 378e66ef3b
    Merge pull request #204 from coltfox/bvh-extents-calc dexyfex 2023-08-21 14:36:25 +1000
  • 734a7d9cbc
    Merge pull request #203 from coltfox/octants dexyfex 2023-08-21 14:33:10 +1000
  • bbcbc90582
    Merge pull request #201 from alexguirre/frame-filters dexyfex 2023-08-21 14:27:20 +1000
  • eddd2c74a5
    Merge pull request #192 from Disquse/fix-transform-multiply dexyfex 2023-08-21 14:24:54 +1000
  • c863cc1931
    Merge pull request #185 from cpmodding/master dexyfex 2023-08-21 14:24:20 +1000
  • 62a430abc8
    Merge pull request #177 from FumaPraQue/master dexyfex 2023-08-21 14:23:51 +1000
  • ce3a0aa406 tweak(); updated Unknowns to correct names ook3D 2023-08-19 17:32:21 -0400
  • 6cf3c27e48 Rename ClipTag.Unknown40/44 to Start/EndPhase alexguirre 2023-08-16 17:38:34 +0200
  • 1705e17601
    Merge dd0020ba61 into 9d76f2c6c4 ook_3d 2023-08-16 15:10:02 +0200
  • 07833924e1 Recalculate all indices on save Liam 2023-08-15 13:17:44 +0100
  • dd0020ba61 fix(); remove pack:/ texture prefix and double .dds suffix ook3D 2023-08-15 02:09:06 -0400
  • 999adedb5d Fix(); Textures with pack:/ prefix not exporting ook3D 2023-08-15 01:43:00 -0400
  • 118305e481 Fix crashes due to malicious RPFs alexguirre 2023-08-12 10:03:28 +0200
  • c228f2463d Fixed a crash Liam 2023-08-11 20:13:00 +0100
  • 1dd9bc34a2 Auto-calculate drawables blocks size fields alexguirre 2023-08-11 19:30:23 +0200
  • 8cdb16b35f Added support for new files Liam 2023-08-09 11:55:41 +0100
  • 8a30134c52 Order clips in ycd files alphabetically to improve readability for synched scene style dicts and general consistency Lucas7yoshi 2023-08-08 19:08:39 -0400
  • b1e688f579 Made heatmaps transparent Liam 2023-08-07 23:20:47 +0100
  • c860e4140f Fixed crash when dragging node to an area without a ynd Liam 2023-08-07 18:00:59 +0100
  • 38ed8c76b0 Renamed special to match IV Liam 2023-08-07 17:46:31 +0100
  • cc15509188 Null checks Liam 2023-08-07 09:55:45 +0100
  • bdc82846b5 Selecting a pathnode shows it's junction heightmap Liam 2023-08-06 15:32:19 +0100
  • 913297ac5a Removed unnecessary code Liam 2023-08-06 11:14:47 +0100
  • 9b0418ae13 Fixed issues with area to area link refs being lost on load Liam 2023-08-06 11:14:15 +0100
  • 1c7a982451 Changed disable road to disable section Liam 2023-08-05 10:25:42 +0100
  • f6d7686be5 Reinstated negative offset because Fish forgot how signed numbers work Liam 2023-08-05 09:59:05 +0100
  • 450a722abc Fixed UI Liam 2023-08-05 09:34:57 +0100
  • b2c250cd2f Fixed UI issues Liam 2023-08-05 09:33:36 +0100
  • 32de1c237f Turned off heightmap view Liam 2023-08-05 09:24:44 +0100
  • c98ceeee35 Changed name to match RDR2 dumps - limited deadendness Liam 2023-08-05 09:04:32 +0100
  • 920a4e9cc3 More heightmap gen work WIP Liam 2023-08-05 03:06:49 +0100
  • 1c8b77eba3 WIP junction heightmap generator Liam 2023-08-05 01:36:06 +0100
  • 8356aaa35f More work on ynds Liam 2023-08-04 23:52:18 +0100
  • 590d1a4cd8 Added flood copy Liam 2023-08-02 22:54:23 +0100
  • 6a21c8046f Made links work together Liam 2023-08-02 17:24:29 +0100
  • 4b637e0d5b Fixed issue with loading ynds Liam 2023-08-02 15:24:13 +0100
  • e568acdf56 Added lane direction indication Liam 2023-08-02 13:20:57 +0100
  • 26a5f885f0 Fixed issue with index calculation Liam 2023-08-01 21:43:53 +0100
  • 74949a9479 Area migration WIP Liam 2023-08-01 21:37:29 +0100
  • 48b42336ee Removed unused delegate Liam 2023-08-01 20:10:19 +0100
  • 53d7304125 Initial area migrating WIP Liam 2023-08-01 20:04:56 +0100
  • 0cff19e0c9 Added junction check Liam 2023-08-01 16:00:50 +0100
  • 304c2c3785 Updated flag setters and special names Liam 2023-08-01 13:41:20 +0100
  • ae921906fc Fixed issues with setting density special type etc Liam 2023-07-31 23:36:22 +0100
  • b9db58553c Add adjacent nodes when affected by addition Liam 2023-07-31 22:16:06 +0100
  • 3d9bff778f Only check adjacent nodes on index update Liam 2023-07-31 22:07:58 +0100
  • 18738efb0c Added bidirectional lane editing on ynd links Liam 2023-07-31 22:07:14 +0100
  • 182083b3cd Node files auto-add when affected by index change Liam 2023-07-31 20:19:08 +0100
  • 56882265d6 Fixed issue with saving ynd Liam 2023-07-31 19:57:53 +0100
  • dcc5cd5837 Update solved unknowns and document possible meanings ook3D 2023-07-31 13:26:26 -0400
  • 23ffee17e4 Updated heuristics Liam 2023-07-31 18:25:36 +0100
  • e33df07b8c Limiting nodes array length Liam 2023-07-31 14:34:07 +0100
  • 4fd870b71f More work on nodes Liam 2023-07-31 14:12:39 +0100
  • d1001d98a7 Added index updating Liam 2023-07-31 11:30:45 +0100
  • 273d10517c
    Fix for Capsule HDLight Kirill 2023-07-31 02:32:25 +0300
  • a74fc91077
    Fix for Capsule HDLight Kirill 2023-07-31 02:12:46 +0300
  • 682ba17e73 Recalculating indices inside ynd file Liam 2023-07-30 22:10:31 +0100
  • c134261575 Edited YndNode and Link forms Liam 2023-07-30 18:49:39 +0100
  • fd8f288c26 Added setters Liam 2023-07-30 18:49:18 +0100
  • 6ce5d0cf0b Added ynd node properties Liam 2023-07-30 17:39:25 +0100
  • 5137431e14
    Fix for Generate Capsule LODLight Kirill 2023-07-30 19:27:33 +0300
  • 85d297e567
    Fix for Generate Capsule LODLight Kirill 2023-07-30 14:59:48 +0300
  • 05e804d508
    Update EditYtypArchetypePanel.Designer.cs Kirill 2023-07-29 03:54:57 +0300
  • 1b074b4389 Correctly calculate BVH item extents Colton Fox 2023-07-28 12:55:26 -0400
  • 91ab5bd6bb Rename Vertices2 to VerticesShrunk Colton Fox 2023-07-27 19:15:42 -0400
  • 9137f8a169 Auto calculate Vertices2 (Vertices shrunk by margin) Colton Fox 2023-07-27 19:14:26 -0400
  • d0c4221670 Calculate Octants during XML import Colton Fox 2023-07-27 17:48:41 -0400
  • 071251e429 Support YFD XML import/export alexguirre 2023-06-16 16:50:22 +0200
  • 6f081935a0 Fixed Drop Down Menu not changing Flags1 Value ook3D 2023-06-08 15:18:32 -0400
  • dc6c551db3 Replace 5 Checkboxes in Flags1 for dropdown ook3D 2023-06-08 14:23:33 -0400
  • 52d5b1f8d1 Fixed DeadEndness Bit Shifting in the wrong direction ook3D 2023-06-08 14:00:35 -0400
  • 5a89aa5b14 Update Designer and Panel ook3D 2023-06-08 13:54:10 -0400
  • 16b7969866 Dead Endness up down instead of flag checkboxes ook3D 2023-06-07 20:23:51 -0400
  • 4f072cbff6 Updated YND node flag names and node colours ook3D 2023-06-07 19:07:15 -0400
  • 0beecc8dd5
    Merge 311cf46f57 into 9d76f2c6c4 ook_3d 2023-06-06 17:24:36 -0400
  • 311cf46f57 Updated Flag names for YND nodes ook3D 2023-05-08 16:15:53 -0400
  • 0d7200338a Correctly calculate BoundDisc orientation Colton Fox 2023-04-22 16:41:53 -0400
  • 0b473a6853 Add transformed vertex directly to BoundGeometry buffer Colton Fox 2023-04-22 16:36:14 -0400
  • 4bc8561a6d
    Fix renderable transform multiply Disquse 2023-04-08 22:35:54 +0300
  • 9ada3321fe Fix decimal point being removed in BSRadius input Gamzky 2023-03-28 20:20:24 +0200
  • dfda9b56d3 Audioconfig.dat4 changes + fix for config game crash Monkeypolice188 2023-03-26 15:44:03 +0100
  • 07ce217fdf
    typo Chuck 2023-02-20 01:48:34 +0100
  • c1aa776cab Update RelFile.cs Monkeypolice188 2023-01-19 17:35:46 +0000