Niek Schoemaker
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8c2e444049
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Update to .NET 6
Added Span support in some places already, and changed Nullable to annotations to declare intent to enable nullable at some point in the future
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2023-11-14 16:16:59 +01:00 |
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Niek Schoemaker
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ba72dadd16
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Many optimizations and bug fixes
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2023-11-11 18:59:17 +01:00 |
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Niek Schoemaker
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aed7a1e051
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
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dexy
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70ebdd8360
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Changed RSC Meta packing to old version - attempted fix for peds ymt's causing crashes
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2021-12-14 01:38:52 +11:00 |
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dexy
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57f6b71bf8
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Improved ResourceBuilder performance and cleaned up old code
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2020-03-19 23:14:59 +11:00 |
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dexy
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be73ea2bcb
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Experimental resource packing improvements
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2020-03-18 05:33:18 +11:00 |
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dexy
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65a3435fb9
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TextureBase BlockLength fix, ResourceAnalyzer improvement, resource packing improvement
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2020-03-12 00:05:49 +11:00 |
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dexy
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a13856ee20
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Experimental new resource packing fix
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2020-03-11 07:15:52 +11:00 |
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dexy
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d63bc6e12b
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Experimental new resource packing
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2020-03-11 07:14:15 +11:00 |
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dexy
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5e46e85b9e
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AWC/XML conversion
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2020-02-10 21:36:10 +11:00 |
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dexy
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3f28d97556
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YPT/XML conversion progress, tighter resource packing
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2020-02-03 23:31:50 +11:00 |
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dexy
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0418e7743e
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Fix for saving texture resources
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2019-02-21 16:37:55 +11:00 |
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dexyfex
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cbd242b8cc
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
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