Commit Graph

13 Commits

Author SHA1 Message Date
Niek Schoemaker
da3dc2f8f3
Optimizations and refactoring
Added pooling to most of the Space Init functions (BVH Builders, etc)

Added multi threading to search world and Space Init functions
2024-01-08 05:00:55 +01:00
Niek Schoemaker
528ab1a98c
Another big commit, updated to .NET 8.0 and a lot more refactoring and optimizations 2024-01-06 19:41:10 +01:00
Niek Schoemaker
8c2e444049
Update to .NET 6
Added Span support in some places already, and changed Nullable to annotations to declare intent to enable nullable at some point in the future
2023-11-14 16:16:59 +01:00
Niek Schoemaker
ba72dadd16
Many optimizations and bug fixes 2023-11-11 18:59:17 +01:00
Niek Schoemaker
aed7a1e051
Performance optimalizations and refactoring 2023-10-27 21:31:09 +02:00
dexy
cfa7243417 AWC research progress 2020-02-08 06:24:04 +11:00
dexy
90142cb6da Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags 2019-11-06 04:53:20 +11:00
PNWParksFan
8c05eac5b5 Added method to copy RpfFile to Mods folder, and some helper functions 2019-06-03 00:12:52 -07:00
dexy
023be70bb4 Model Material Editor 2019-03-22 01:29:37 +11:00
dexy
bc1efebe5c FBX importer v1, fix for YNDs DLC loading, fix for renamed NG encrypted RPFs, RelFile MetaNames addition 2019-03-20 21:21:47 +11:00
dexy
3bd78d848d Vehicle files progress 2019-01-11 14:24:50 +11:00
dexy
6e2c81675e Added basic DLC subpacks support 2018-12-20 22:35:19 +11:00
dexyfex
cbd242b8cc Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00