Commit Graph

229 Commits

Author SHA1 Message Date
dexy
918ed7fccf Fix for leg jankyness. Added PBBNCCTTX shader 2019-11-10 02:01:52 +11:00
dexy
03fa5575bf Fix for bones on peds drawables with existing skeletons. Also included code to use geometry-specific bone matrices where boneIds array is used, but commented out since it never seems necessary (leaving in for reference) 2019-11-09 21:07:41 +11:00
dexy
20545145a5 PedsForm support for texture variations and alternative drawables, Sorting entries by name in YtdForm and when viewing Ydd in ModelForm 2019-11-09 18:05:41 +11:00
dexy
87092996f8 Animations now playing sequences correctly 2019-11-08 22:55:39 +11:00
dexy
d60234469a Animation evaluation improvements 2019-11-08 19:53:29 +11:00
dexy
629ee125a5 Reset ped model to T pose when no animatino selected 2019-11-08 18:58:56 +11:00
dexy
8bea5281f0 Animations playback improvement? 2019-11-08 17:54:46 +11:00
dexy
9fc219e332 Fix for hair rendering, update peds meta types to be expandable objects 2019-11-08 14:22:10 +11:00
dexy
12c8fca74e Added new MetaNames 2019-11-08 12:25:25 +11:00
dexy
0a67d81053 Added new MetaNames 2019-11-08 04:17:07 +11:00
dexy
ef497b1f6d Animation playback improvements 2019-11-08 02:00:16 +11:00
dexy
465b21d7ac Peds form progress, playing peds animations and loading some textures 2019-11-07 23:14:39 +11:00
dexy
8bfca3a338 Peds form progress, new MetaNames, ped ymt metas parsing 2019-11-07 03:51:35 +11:00
dexy
90142cb6da Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags 2019-11-06 04:53:20 +11:00
dexy
d5aa1c500c Added CalculateBoneHash method to Bone 2019-11-05 21:13:04 +11:00
dexy
4cc780a461 New MetaNames, Fragments glass windows progress, Renaming some things in Skeleton and Bone 2019-11-05 20:47:10 +11:00
dexy
8335fd065c Fix for generating bone bind transform inverse when not given, Skeleton bone star size fix in world view 2019-11-04 00:04:02 +11:00
dexy
6be0d5cb30 Skin mesh now using correct bone transforms 2019-11-03 22:43:39 +11:00
dexy
9f84ba8ad0 Added vertex shaders for skin mesh support 2019-11-03 06:25:20 +11:00
dexy
3462513e27 Fixed UV anim clips assignment to use geometry's ShaderID for the lookup. 2019-11-02 22:53:54 +11:00
dexy
d0eabc095a Tidying up some unused properties of Sequence, and commenting out original parsing experiment 2019-11-02 18:54:43 +11:00
dexy
b61899dedf Fix loading some YCDs 2019-11-02 18:37:21 +11:00
dexy
6f0a7d99f9 Experimental bone animations playing from YCD. Windmills, fans, radars, ufos etc 2019-11-02 18:14:36 +11:00
dexy
80b6f3742b Experimental UV animations playing from YCD. (some air cons broken!) 2019-11-02 06:46:45 +11:00
dexy
ec6eefe0e1 View/edit YND files as XML 2019-11-01 20:30:29 +11:00
dexy
fa268ec9c8 Replaced MetaTypeName.VECTOR3 with MetaName.FloatXYZ 2019-10-31 22:11:17 +11:00
dexy
96a561798c Fix for MLO Instance rotations 2019-10-31 19:01:06 +11:00
dexy
4834b8c520 Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames. 2019-10-31 17:11:12 +11:00
dexy
7adc4b6eea Merged upgrades to Clip and YcdFile 2019-10-31 14:56:40 +11:00
dexyfex
834cb6bde2
Merge pull request #56 from PichotM/patch-1
codewalkercore/archetype: portals objects deletion
2019-10-30 22:40:53 +11:00
dexyfex
2bba3d6e89
Merge pull request #53 from alexguirre/scenario-type-groups
Support for ScenarioTypeGroups in scenario files
2019-10-30 22:40:04 +11:00
dexyfex
dc8cc398ec
Merge pull request #54 from emcifuntik/master
Fixed name for ymts (Now we can add clothes as DLCs)
2019-10-30 22:39:24 +11:00
dexyfex
5b3db27da0
Merge pull request #52 from z87/master
Additional popgroups.ymt hashes from 1.41
2019-10-30 22:37:07 +11:00
pichotm
ec6080768b
codewalkercore/archetype: portals objects deletion
Support attached objects of portals deletion
2019-10-25 21:20:32 -04:00
Eugene Pogrebnyak
47a90ad790 Fixed name for ymts (Now we can add clothes as DLCs) 2019-08-09 01:24:02 +03:00
alexguirre
d260a58ee6 Add support for ScenarioTypeGroups in scenario files 2019-08-06 19:50:23 +02:00
z87
eeaf4b1552 Additional popgroups.ymt hashes from 1.41 2019-06-27 22:15:43 +03:00
PNWParksFan
8c05eac5b5 Added method to copy RpfFile to Mods folder, and some helper functions 2019-06-03 00:12:52 -07:00
dexy
023be70bb4 Model Material Editor 2019-03-22 01:29:37 +11:00
dexy
bc1efebe5c FBX importer v1, fix for YNDs DLC loading, fix for renamed NG encrypted RPFs, RelFile MetaNames addition 2019-03-20 21:21:47 +11:00
dexyfex
decc3dccb4 Fix for resources saving empty arrays 2019-03-13 04:23:30 +11:00
dexyfex
47113036ae Audio dat progress 2019-03-13 04:22:36 +11:00
dexyfex
08d1cdcdf3 Audio dat progress 2019-03-12 01:13:04 +11:00
dexyfex
3116c049fd
Merge pull request #46 from carmineos/update/boundmaterial
Updated BoundMaterial_s and added BoundsMaterialType To/From byte implicit cast operators
2019-03-07 16:50:14 +11:00
dexyfex
e49c1413c3 Dat151 progress 2019-03-07 16:46:42 +11:00
dexyfex
fc18820930 Dat151 progress 2019-03-06 01:20:31 +11:00
dexyfex
7f4e0a1571 Dat151 progress 2019-03-05 02:55:14 +11:00
dexyfex
bb5647d1c1 Dat151 progress 2019-03-04 00:24:30 +11:00
Carmine
ebf2e5df87 Updated BoundMaterial_s and added BoundsMaterialType To/From byte implicit cast operators 2019-03-02 18:57:10 +01:00
dexyfex
21c9eda43c Dat151 progress 2019-03-03 04:54:13 +11:00
dexyfex
9a13bc9aa3 Dat151 progress 2019-03-02 04:23:41 +11:00
smallo92
8183354186 Added more resolved hashes (#45)
* Update MetaNames.cs
Added additional strings for popgroups.ymt file. Thanks to FiveM.
2019-02-26 11:24:49 +11:00
Carmine Giugliano
58b725d7d2 Updated BoundComposite and BoundMaterial_s (#44)
* Added EBoundCompositeFlags and EBoundMaterialFlags
* Added properties for RoomId and PedDensity in BoundMaterial_s
2019-02-26 10:54:39 +11:00
dexy
0418e7743e Fix for saving texture resources 2019-02-21 16:37:55 +11:00
dexy
dd97b65933 Added Save methods to YvrFile and YwrFile 2019-01-29 00:35:23 +11:00
dexy
2622ea08b6 Added Save method to YptFile 2019-01-29 00:29:59 +11:00
dexy
75748ad3d0 Fixed bugs in RSC Meta/XML conversion 2019-01-28 23:51:52 +11:00
dexy
43f6acda7a Added Save method to YftFile 2019-01-28 18:10:25 +11:00
dexy
f0128223ef Added Save methods to YdrFile and YddFile 2019-01-28 13:13:45 +11:00
dexy
4d717e41dc Renamed StreamingSound UnkInt to Duration 2019-01-27 22:04:25 +11:00
dexy
40f1d81318 Updated ResourceBaseTypes, added Save method to YbnFile 2019-01-27 21:50:24 +11:00
dexy
3819d53890 Updated ResourceBaseTypes, added Save method to YtdFile 2019-01-27 17:14:10 +11:00
dexy
9c41a21217 Dat151 and Dat54 name and type updates 2019-01-26 09:56:44 +11:00
dexy
449fcb7424 Dat151 name updates 2019-01-25 09:23:53 +11:00
dexy
56b148a070 Dat151 name updates 2019-01-22 12:57:16 +11:00
dexy
c14590ff42 Generate LOD Lights tool (WIP) 2019-01-21 17:30:43 +11:00
dexy
d7be3a70d4 Updated names for game.dat151.rel 2019-01-21 12:24:02 +11:00
dexy
402fe391f3 Speech dat4.rel progress, dat151 XML improvements 2019-01-21 10:50:49 +11:00
dexy
6d8a785635 XML editing for audioconfig.dat4.rel 2019-01-20 16:54:42 +11:00
dexy
63a7b1bceb Updated names for rel.xml 2019-01-20 10:45:16 +11:00
dexy
053d561480 Remembering custom names from imported .rel.xml and .pso.xml files 2019-01-20 10:04:52 +11:00
dexy
33af1b45f8 RPF Explorer import/export .rel XML options 2019-01-20 09:34:44 +11:00
dexy
f1562e6da0 Audio dat.rel XML editing 2019-01-19 22:39:47 +11:00
dexy
3c38006a2b Dat54 progress 2019-01-19 21:04:43 +11:00
dexy
6533d842bc XML to audio dat.rel conversion progress 2019-01-19 14:28:45 +11:00
dexy
35d10a8e48 XML to audio dat.rel conversion progress 2019-01-19 04:31:13 +11:00
dexy
4d2f54c9c8 Dat151 progress 2019-01-18 11:36:49 +11:00
dexy
08c1ba28a2 Dat151 progress 2019-01-18 01:36:58 +11:00
dexy
ffb7399854 Dat151 progress 2019-01-16 22:19:55 +11:00
dexy
179afd5794 Audio dat.rel to XML conversion 2019-01-16 00:51:53 +11:00
dexy
9af0b41967 Fix for XML/PSO conversion inaccuracies 2019-01-14 12:25:03 +11:00
dexy
fbf57293c1 Skewy wheels bug fix 2019-01-13 22:18:57 +11:00
dexy
15adf26f81 Added MetaNames by 0x1F9F1 2019-01-13 20:40:55 +11:00
dexy
ac3bcb7f4e Added MetaNames by 0x1F9F1 - from companion app 2019-01-13 19:51:49 +11:00
dexy
6ecfe0f235 Fixed bug in reading some PSO arrays 2019-01-13 19:25:53 +11:00
dexy
9506069e35 Fixed bug in PSO/XML conversion for structure pointers 2019-01-13 18:13:03 +11:00
dexy
187f8379cd Vehicle viewer progress 2019-01-13 17:04:32 +11:00
dexy
987d121cc0 Cleaned up MetaNames commented hashes 2019-01-12 17:57:37 +11:00
dexy
e39784f817 Added MetaNames from dav90 2019-01-12 17:45:19 +11:00
dexy
04b7370ba0 Added MetaNames from dav90 2019-01-12 15:40:50 +11:00
dexy
66b498738a Fixing carcols file loading, VehicleForm tools panel added 2019-01-12 13:49:31 +11:00
dexy
d7d4054971 Fix for XmlMeta not importing Vector3 arrays properly, Added extra texture sampler options 2019-01-12 12:17:02 +11:00
dexy
f3c7538d78 Fixed vehicle license plates rendering 2019-01-11 20:40:13 +11:00
dexy
8dafe56db0 CarVariationsFile parsing 2019-01-11 19:56:57 +11:00
dexy
b22fd9fb76 CarModColsFile parsing 2019-01-11 18:56:56 +11:00
dexy
dce5c4d6ab CarColsFile parsing 2019-01-11 18:15:25 +11:00
dexy
3bd78d848d Vehicle files progress 2019-01-11 14:24:50 +11:00
dexy
6c244c6406 Replaced CMapData and CEntityDef property gets with field gets for performance 2019-01-09 18:09:12 +11:00
dexy
f74fde1c67 RPF explorer now loading all archetypes for better texturing in model viewer (for eg DLC drawables) 2019-01-09 12:47:03 +11:00
dexy
da7a9e106f HD textures option in model viewer 2019-01-09 12:15:38 +11:00