Commit Graph

87 Commits

Author SHA1 Message Date
dexy
a64b52899d Fixed UI bug with New Emitter/Zone list 2018-12-28 19:31:52 +11:00
dexy
1d1295c29d Dat151 progress 2018-12-28 19:02:21 +11:00
dexy
a4ca5f812d Dat151 progress 2018-12-27 21:37:44 +11:00
dexy
77d9c4e4c8 Dat151 progress 2018-12-27 00:20:39 +11:00
dexy
05d302a4e1 Dat151 progress 2018-12-25 22:40:49 +11:00
dexy
34a29a5faa Added Edit Archetype button on Entity Editor, improved Archetype editing hash parsing 2018-12-17 01:26:23 +11:00
dexy
439d10e23a Fixed editing lagginess when project window open, and fixed editing widget deadlock issue 2018-12-17 00:07:20 +11:00
dexy
37afa2335c Moved entity sets checkboxlist to MLO Instance tab on entity panel. Added support for updating/saving MLO instance data. Added support for updating/saving TImeArchetype data. 2018-12-16 22:32:33 +11:00
dexy
e7f5238c33 Added PsoTypes generated struct and enum infos, and new MetaNames 2018-12-14 02:14:14 +11:00
dexy
05d3e37394 Removed unnecessary locks when updating grass/path graphics - Improved apparent performance of grass painting when FPS is high 2018-12-05 18:26:28 +11:00
dexyfex
010350db7a Fixed build warnings 2018-12-04 17:09:28 +11:00
dexyfex
6adb6b2cc4 Removed ProjectFormOLD, fixed ProjectFile YND save bug 2018-12-03 20:07:04 +11:00
dexyfex
e004a5ad18 Merge remote changes with local 2018-12-03 19:59:06 +11:00
Soloman
462e464c2f Ability to edit YTYP files and MLO Entity Defintions + Revisions to grass brush (#33)
* - Add ability to edit/add ytyp files to project.
- Add ability to edit/add ytyp archetype files to ytyp.
- Add ability to add/remove entities from mlo archetype defs.
- Add ability to save ytyp files.
- Add dialog popup before optimizing grass batches.
- Fix grass batches not being selected when chaning selection in project explorer.
- Merged with upstream/master.
- Squashed last 4 commits for PR cleanliness.

* Fixed windows forms reference error.

* - Added error checking to deleting mlo entities.
- Fixed various bugs with deleting mlo entities.
- Fixed edit archetype panel Asset Type box.
- Removed redundant/unnecessary.
- Removed backwards references between MCEntityDef and YmapEntityDef. All ymap entity to mcentity references are grabbed using indecies in the MloInstanceData class.
- Fixed "YmapMenu" not showing when selecting entities/mlo entities in project form.

Current bugs:
- Loading a ytyp file -- mlo entities are not editiable, and are created in the world.
- entitysets are not editable (properly).
- Removing an mloinstancedef from a ymap does not delete the mlo instance's gizmo from the world, and it's still selectable. (Although all references are lost, and I believe collected by the GC?)

* - Moved archetype initialization methods YmapFile.InitYmapEntityArchetypes(GameFileCache gfc)  and MloInstanceData.InitYmapEntityArchetypes(GameFileCache gfc)
- Added ability to load mlo instance defs through ymap files.
- Fixed add method for mlo archetypes.

* - Removed SetOrientationInv.
- Removed unreachable code + updated comment.
- Renamed CreateEntity to CreateYmapEntity, and renamed params for consistency.

* Split calls to CreateYmapEntity() and MloArchetype.AddEntity().

* Fixed redundant rotation inversions.

* - Added ability to select rooms.
- Changed tree view grouping for mlo entities.
- Fixed projectexplorer selection bugs.
- Added ability to toggle mlo entity sets.
- Fixed some change events when editing archetypes.
2018-12-03 19:54:04 +11:00
dexyfex
13449c81d1 GenerateNavMeshPanel WIP 2018-12-03 19:39:42 +11:00
dexyfex
3b8b99551e Merge remote changes with local 2018-08-15 09:00:05 +10:00
Soloman N
6bce9acbcd Some revisions to grass brush.
- Made some changes to the way I check for deleting instances.
- Added a new bounding box check for painting grass.
- Made GetNewGrassBounds return a bounding box instead of our parameters
- Added new Expand method to bounding box util
- Added instance radius check and instance brush check to project form for possible future instance types (Props)
- Added grass brush gizmo
- Updated gui for grass instance batch panel
- Fixed bug with GoToPosition (with bounds)
2018-06-10 09:36:50 -04:00
Soloman N
b971beb5bf added grass painting 2018-06-07 12:42:41 -04:00
dexyfex
0b6432ceff GenerateNavMeshPanel WIP 2018-06-02 02:25:12 +10:00
dexyfex
b18b1e7672 Nav mesh progress 2018-05-02 00:28:47 +10:00
PNWParksFan
d7fce98f75 Added sanity check to saving path node files 2018-04-23 01:18:50 -07:00
dexyfex
f5d384601e Projects code to support audio placements editing 2018-03-17 00:16:57 +11:00
dexyfex
8b72fc1220 Editing points and portals in navmesh, improved DX error message 2018-03-14 12:36:43 +11:00
dexyfex
9e448fdacc Nav mesh editing improvements 2018-03-11 01:12:08 +11:00
dexyfex
ab64a82791 Ynv polygon properties editing 2018-03-10 04:58:44 +11:00
dexyfex
68273e7dca Refactored loading resource files from raw byte array code 2018-03-08 12:15:28 +11:00
dexyfex
2e75c875bd Theming for RPF Explorer 2018-03-04 03:09:39 +11:00
dexyfex
e82fe6179c Added Import Menyoo XML function to new ProjectForm 2018-03-04 00:37:55 +11:00
dexyfex
6733b2a909 New ProjectForm, moved and renamed old ProjectForm 2018-03-04 00:09:31 +11:00
dexyfex
c093aa4736 New Project Window 2018-03-04 00:03:08 +11:00
dexyfex
a590df5035 Snap to ground and grid options 2018-02-25 23:30:29 +11:00
dexyfex
ad46bc816c Relocated RPF binary search to BinarySearchForm. Added undo operations for audio placements. Removed RPF Browser tools menu entry (it's now obsolete). Renamed MainForm to MenuForm. 2017-12-24 22:49:04 +11:00
dexyfex
470f71d6ca R28_dev1 - Turkish weather bug fix, .rel progress 2017-12-20 10:52:50 +11:00
dexyfex
24370c1b5d Multi-select update graphics, fix for multi-move path nodes 2017-09-26 12:07:45 +10:00
dexyfex
bac531208c Multi-selection, move, undo/redo 2017-09-26 10:27:18 +10:00
dexyfex
1a2af6af9e Menyoo import to ymap, Scenario accel grid ExtendedRange bits 2017-09-25 03:45:30 +10:00
dexyfex
a8243c3e0e R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00