dexyfex
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761278fd0b
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Navmesh/paths rendering depth bias, navmesh points and portals now selectable
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2018-03-12 04:42:20 +11:00 |
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dexyfex
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07330891bf
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Removed unnecessary SharpDX. prefixes
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2018-03-11 01:27:13 +11:00 |
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dexyfex
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ab64a82791
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Ynv polygon properties editing
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2018-03-10 04:58:44 +11:00 |
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PNWParksFan
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6ae3b470f6
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Switched everything to new GTAFolder class and removed all direct references to Settings.Default.GTAFolder
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2018-02-21 01:12:17 -08:00 |
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dexyfex
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4cbf85bd03
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Added invert mouse option.
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2018-01-02 11:07:24 +11:00 |
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dexyfex
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77e9c0566f
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Refactored rendering and input code, added show skeletons option to WorldForm
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2018-01-02 07:52:54 +11:00 |
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dexyfex
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470f71d6ca
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R28_dev1 - Turkish weather bug fix, .rel progress
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2017-12-20 10:52:50 +11:00 |
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dexyfex
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3e46c2e60a
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ModelForm fragment render refactor, Grass setting
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2017-10-01 18:07:45 +11:00 |
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dexyfex
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bac531208c
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Multi-selection, move, undo/redo
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2017-09-26 10:27:18 +10:00 |
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dexyfex
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dc9084fc30
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Show skeletons in model viewer, Clips progress update
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2017-09-24 20:14:41 +10:00 |
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dexyfex
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5fbe3891cd
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Checkboxes for entity & cargen flags in project window, fix for backwards heads
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2017-09-23 21:46:49 +10:00 |
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dexyfex
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a8243c3e0e
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R26_dev8 - First public commit
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2017-09-21 20:33:05 +10:00 |
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