dexy
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f669e62865
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Audio explorer progress
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2022-01-16 20:30:50 +11:00 |
|
dexy
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80d175624f
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Audio explorer progress
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2022-01-16 05:54:32 +11:00 |
|
dexy
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d622cd33fa
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Use LodInParentYmap flag for LOD linking instead of index check hack
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2022-01-16 00:00:48 +11:00 |
|
dexy
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64f007d611
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Audio explorer progress
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2022-01-15 05:38:14 +11:00 |
|
dexy
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75c3a0690b
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Audio explorer progress
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2022-01-14 04:33:20 +11:00 |
|
dexy
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df79715e6b
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Audio Explorer
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2022-01-13 05:07:07 +11:00 |
|
dexy
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e76e854ead
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Synth disassembly in XML instead of bytecode
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2022-01-12 01:45:22 +11:00 |
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dexyfex
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dc8cc866be
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Merge pull request #145 from Monkeypolice188/master
Audio.rel.xml updates
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2022-01-10 21:59:14 +11:00 |
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dexy
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eb12b5ddcd
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Allow opening ydr,ydd,yft,ytd files in project window
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2022-01-10 04:03:57 +11:00 |
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Monkeypolice188
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634e7296f3
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Audio.rel.xml updates
Updates to the following classes;
Dat22Category
Dat151AmbientRule
Dat151AmbientZone
Dat151DependentAmbience
Dat151Unk124
Dat15Patch
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2022-01-07 00:21:48 +00:00 |
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Skylumz
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0c62a04625
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Implemented a lights editor in model viewer
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2021-12-29 17:17:31 -05:00 |
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dexy
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7f0bb17e68
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YTD and embedded texture editing in YtdForm, Fixed texture sorting by hash when importing XML
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2021-12-28 23:26:35 +11:00 |
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dexy
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5e7e91043e
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Fixed UI problems with AudioEmitter Start/End times and changed field types to ushort
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2021-12-10 14:55:15 +11:00 |
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Monkeypolice188
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f2819b35f6
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Audio updates
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2021-12-08 15:15:44 +00:00 |
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Lucas7yoshi
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8c494a0c62
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Correct cutscene breaking metaname additions
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2021-11-30 22:51:57 -05:00 |
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dexy
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7922cff694
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Sort Dat54SoundSet entries by ScriptName hash on XML import
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2021-11-13 22:10:15 +11:00 |
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dexy
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2c3b8ee01d
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Sort gxt2 entries by hash when saving
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2021-11-13 21:37:09 +11:00 |
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dexy
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f90a5e8fea
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Added gxt2 and nametable file editing
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2021-11-09 08:28:35 +11:00 |
|
dexy
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432b42504e
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Improved ymap rename/saveas experience
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2021-11-08 04:01:51 +11:00 |
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dexy
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93851d20f2
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AudioOcclusionOverride names applied in RelFile. Manually resolved merge conflict to replace PR108 by Ghost
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2021-11-08 00:05:38 +11:00 |
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dexyfex
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73fd159af6
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Merge pull request #121 from Monkeypolice188/master
Various rel field name changes
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2021-11-07 20:46:26 +11:00 |
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Monkeypolice188
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8765197eda
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Various rel field name changes
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2021-11-06 10:37:58 +00:00 |
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Disquse
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ca8eb31ae2
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Resolve MRF saving issues
Should now be able to save any MRF with no difference comparing to original files
Remove debug dield from MrfFile
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2021-11-06 08:17:21 +03:00 |
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Disquse
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11eb44dbd6
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Early MRF saving code and tweaks
Saving is very fragile and might fail and generate wrong data if something is changed without respecting flags
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2021-11-06 03:17:53 +03:00 |
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Disquse
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17b89cf4ee
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More MRF corrections
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2021-07-16 20:24:01 +03:00 |
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Disquse
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8d399945cd
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A bit of findings about MRF structs
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2021-06-12 14:20:21 +03:00 |
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Disquse
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fdf2c166f7
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Basic parsing support for MRF files
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2021-06-12 01:23:15 +03:00 |
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dexy
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37ac0ba62b
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Light hash calculation bounding box fix
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2021-05-03 23:53:34 +10:00 |
|
dexy
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5ebda6f0bb
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HD lights rendering in exterior and lodlights switching, lights falloff fix
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2021-05-03 22:59:31 +10:00 |
|
dexy
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2c8311c936
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LodLights generator positions improvement
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2021-05-03 00:57:14 +10:00 |
|
dexy
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12dd40ea8e
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Light hash calculation using correct bounding boxes
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2021-05-02 23:30:45 +10:00 |
|
dexy
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7b628aeab2
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Light hash calculation including archetype extensions
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2021-05-02 23:09:21 +10:00 |
|
dexy
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e18cf990fe
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Moved entity light hash generation to YmapEntityDef and added Lights array to entity
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2021-05-02 04:57:24 +10:00 |
|
dexy
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384ad0c9cb
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LodLights generator progress, correct hash for some lights
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2021-05-02 00:33:13 +10:00 |
|
dexy
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ea876743bc
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LodLights rotating and scaling
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2021-04-30 18:19:54 +10:00 |
|
dexy
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a8e212135c
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OccludeModel and BoxOccluder editing basics
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2021-04-30 02:15:23 +10:00 |
|
dexy
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5cdde7a34f
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LodLights editing basics
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2021-04-26 04:41:02 +10:00 |
|
dexy
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edd8916c1f
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LodLights selection basics, replaces DistantLodLights mode
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2021-04-22 15:16:11 +10:00 |
|
dexy
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b3f9312790
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Auto calculate ymap flags and extents options in project window
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2021-04-21 19:07:32 +10:00 |
|
dexy
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0f6474242d
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Added heightmap rendering and waterheight.dat file reading/rendering code
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2021-04-21 06:26:32 +10:00 |
|
dexy
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25df592731
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Support for little endian heightmaps conversion
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2021-04-18 20:39:49 +10:00 |
|
dexy
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ab4a34cc53
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Heightmap/XML conversion
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2021-04-18 00:30:32 +10:00 |
|
dexy
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4751818703
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YNV/XML conversion
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2021-04-17 06:33:23 +10:00 |
|
dexy
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e0bd87f51c
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Fixed ReadXML for Dat151PedR2PVG
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2021-04-14 15:38:51 +10:00 |
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dexyfex
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80b5372cd7
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Merge pull request #82 from cpast/cpast
Race-aware ped voice groups
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2021-04-14 15:36:51 +10:00 |
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dexyfex
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b20af501e0
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Merge pull request #94 from emcifuntik/master
Changed entity hash generation method to real one used in RAGE
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2021-04-14 15:26:46 +10:00 |
|
dexy
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66b1d619fe
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Fixed Monkey Mess
|
2021-04-14 15:08:38 +10:00 |
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dexyfex
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f83233f6fc
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Merge pull request #95 from alexguirre/synth
Synth bytecode disassembler/assembler
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2021-04-14 14:54:25 +10:00 |
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dexyfex
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4271e16095
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Merge pull request #101 from nikez/master
fix(gamefiles): Added proper description to game audio file
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2021-04-14 14:52:01 +10:00 |
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Monkeypolice188
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b196ef1b3b
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Update RelFile.cs
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2021-01-28 12:52:54 +00:00 |
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